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Based on Underneathies, Underpipies felt like a logical next step. Renames 'Pipe to Ground' to 'Underpipe'
Small changes concerning balance, gameplay, or graphics.
PyPH recently changed ground boring recipes to use drilling fluid instead of lubricant. This mod reverts it back to lubricant for those who'd rather not set up drilling fluid production just to do ground boring of basic ores.
Mods introducing new content into the game.
This mod adds a weather station from which you get the luminosity, the wind speed and wind direction. Works fine with the last version of "reasonable wind turbine" I have published.
Mods introducing new content into the game.
Slightly Altered Oreverhaul - All credit goes to original Author(Reika) just added Angel ores. Original Mod: https://mods.factorio.com/mod/Oreverhaul
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Significantly boosts player and vehicle light radius for better viewing on YouTube.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will allow consumption of resources at a faster pace to enable games which require a lot of resources like say 1000x tech cost.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Significantly boosts player and vehicle light radius for better viewing on YouTube. Original mod by Arumba.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Just some things from the game Astroneer that you can do parallel to your factory to generate more science packs.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Biters are cold-blooded. Engineers aren't. The implications are clear. Adds a late-game tool for removing biters (and pollution) completely from your game, for when they are no longer a major threat to anything except your UPS.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Keybinds to teleport a certain direction, much like the Mage Blink spell in WOW.
Mods introducing new content into the game.