Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Updated for Warptorio Compatibility Automagically collects alien-artifacts, corpses, alien-biomass, artifact-ore, coins and flesh. Useful in combination with artillery. Convenient for mods that add loot when aliens die, like Bob's mods, Necromant, Reika's EndgameCombat, Alien Loot Economy and Alien Space Science. The chest acts now as a passive provider chest and gets unlocked with logistic-robotitcs tech.
Mods introducing new content into the game.
Mod pack for PvP (players vs players). For players who wants to play PvP without loss, more friendly.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Extends Hazard Lights to add lights to any player buildable building that is big enough
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the recipe for landfill to be more expensive. This will make it far more difficult to fill in entire seas or bridge across waterways.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
You can choose what you want to enable from the start. Its a cheat that all belts, all inserters, all poles, all furnaces, all robots, all chest and all assembling machines are released at start with a cheaper price.
Mods introducing new content into the game.
You can summon a medical hologram to repair your health. BUG: You have to be away from auto turrets to use this.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Just some things from the game Satisfactory. In development, only early stage (up to Heavy-Modular-Frame and Motor).
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Restores the behaviour prior to 0.17. Small Electric Poles and Wooden Chests can be recycled as fuel in burners again. (0.75MJ for a power pole, 3MJ per chest) LetEmBurnAgain (obsolete - use "WoodDoesBurn" instead)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod set recommended for multiplayer. Includes Space Exploration, Cargo Ship, and Food Industry. It is very difficult. Challenge with factorio expert players.
Collections of mods with tweaks to make them work together.