Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod is a challenge. Featuring scrap recycling and a pre-electric burner era You can stream it ;D No problems :D
Large total conversion mods.
Long Reach, more slot, stacksize, quick start, hp, hp regen, vanilla pole editor, productivity control, advanced fluid handling (pipe...), more panel, steam engine, boiler, substation, beacon, walkable beacon, lamp, belt, inserter.... and much more...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Just a modpack containing all Angels mods to make turning them on easier.
Collections of mods with tweaks to make them work together.
A mod that lets you plant trees! Simply drop a wood on the ground and come back later to find a fully grown tree!
Small changes concerning balance, gameplay, or graphics.
Changes recipe of Landfill to x2 stone = x1 landfill This mod will not be updated
A medium combat tank armed with a dual turret-mounted heavy automatic cannons. Supposed to fit the other Xenos Oppression vehicules and infantry
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds low temperature liquid air as an energy storage mechanic.
Mods introducing new content into the game.
This mod adds the ability to place blueprints over existing buildings. Deconstruction is ordered for buildings that are in the way. Usage: Press Ctrl (by default) and place a blueprint to demolish any buildings that stand in its way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scales the crafting icon on top of space manufactory, landing pad, and other large buildings from Space Exploration.
Small changes concerning balance, gameplay, or graphics.
This mod turns trains into reality destroying speed machines that will get to your destination instantly, braking is also instant, does not change the cargo capacity
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes the Utility science pack, rocket science pack, and space science pack requirements from Logistics research, allowing access to it earlier in the game. Adapted from Early logistics mod by Jorn86
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds my favorite Pokémon: Vaporeon, to Factorio with the help of the CharacterModHelper mod. NOTE: This mod does not work by its own, you require a character selector mod such as miniMAXIme or RitnCharacters.
Handcrafting disabled. Starting inventory adjusted (to be able to start at all without handcrafting): 1 burner mining drill, 1 stone furnace, 1 assembling machine, 1 small electric pole, 1 boiler, 1 steam engine, 1 offshore pump.
Small changes concerning balance, gameplay, or graphics.
Adds options to change many stack sizes (and fluid capacities). Fork of ReStack to improve compatibility with other mods and add new features
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds setting to grant bonus inventory slots as well as manual crafting, manual mining and walking speed.
Small changes concerning balance, gameplay, or graphics.
Furnaces are upgradable now (alternative recipe). The vanilla recipes can also be turned off.