Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds a burner powered long handed inserter. Unlocked with logistics technology.
Mods introducing new content into the game.
Removes all belts and adds pneumatic in/out stations (with built in inserters) that convert any/all items into fluid-like states for transport through pipes. Alternative lore: LIQUIFY EVERYTHING!!!!
Mods introducing new content into the game.
Adds three new barrel items to incrementally increase fluid storage and shipping via warehouse, trains, trucks, and robots.
Mods introducing new content into the game.
Works with any chest. Customizable, plain. More fair market with players than "Black Market". Use cases: Multiplayer trading; bottomless storage; cross-surface transportation; AI trading using extensions. Code-name: iFreeMarket Has much better performance than previous version and "Memory Storage" mod and works with any mod. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization Less cheaty version: https://mods.factorio.com/mod/free-market
Mods introducing new content into the game.
This mod makes it possible to transit objects via the logistics network, against energy.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds loaders with configurable recipes for Bob's Logistics belts to AAI Loaders.
Mods introducing new content into the game.
Adds Startup Options to change length of Space Exploration pipe to ground, space underground belt and deep space underground belts.
Mods introducing new content into the game.
Add items, recipes, and placement effects so storage tanks can be used as fill-items.
Mods introducing new content into the game.
A Mod to allow for variable lane splitters with programmable behaviour. Continuing the mod for the time being as themadgunman seems to be absent.
Mods introducing new content into the game.
Allows you to void any item or fluid, at the cost of a lot of power and pollution.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A logistics center was recovered from the crashed space ship. It could be modified to help you build your base.
Mods introducing new content into the game.
Overrides stacksize of stacked items for Deadlock's Stacking Beltboxes.
Mods introducing new content into the game.
Removes the Utility science pack, rocket science pack, and space science pack requirements from Logistics research, allowing access to it earlier in the game. Adapted from Early logistics mod by Jorn86
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds Nuclear Fuel to the list of things Space Exploration's Delivery Cannons can shoot. Based on the 'Space Exploration Rocket Part Delivery' mod by AckEmma (https://mods.factorio.com/mod/Space-Exploration-Rocket-Part-Delivery)
Small changes concerning balance, gameplay, or graphics.
Handy Utility Belts to make working with belts a little more compact or cleaner. Includes a lane balancer and lane swapper in all the base game speeds.
Mods introducing new content into the game.
Adds a Passive Provider Depot to the Transport Drones mod.
Mods introducing new content into the game.
Adds a storage depot controller designed for use in train stations, which can take large quantities of multiple item types and allow for belt-based dynamic train systems.
Mods introducing new content into the game.
Mods introducing new content into the game.