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auto built entity, craft item, repair item, fill firearm, fill fuel. increase artillery, character, inserter, laboratory, mining bonus. start with radar, robot.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes stack sizes, and/or furnace, assembling machine, and mining drill and belt speeds higher (or lower! [configurable])
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds new drills and smelters, also changes all drills to 5x5 and furnaces to 3x3
Mods introducing new content into the game.
还在嫌矿物不够,总是要开拓新的矿区吗?这个离谱的模组把所有矿物都变成了“鱼”,玩家可以通过将【“浮选”洞】放置在水上来将矿物们养殖,随后用机械臂钓起并解构为正常的矿物...要当心它们泛滥哦。 not enough minerals, always exploring new mining fields? This outrageous mod turns all minerals into "fish". Players can culture minerals by placing ["flotation" hole] in the water, then use a robotic arms to pick them up and convert them into normal minerals......Be careful of them overbreeding.
Mods introducing new content into the game.
Mods introducing new content into the game.
Gathers set amount of data during data-final-fixes phase, allowing it to also retrieve icon paths. Currently gathers set bits of data regarding recipes, items, fluids, assembling machines, furnaces, mining drills, offshore pumps, modules and item groups. The JSON export is contained in Factorio's log, so you'll still need to automate some form of extraction from there. Not relevant for data in this export (as of time of writing), but some values in data.raw use infinity. The JSON...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This modpack combines a bunch of standalone mods with the intention to create a full game overhaul comparable to some of the more well-known big mods. New resources, mining and smelting, oil processing, power, science, and more.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Upgrade recipes for armor, furnaces etc. Signals with recipe icons that are missing in vanilla. Variated mining results for trees, rocks and fish. Missing dependencies for bonus technologies. Highly configurable.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Klonan's MOD translated Japanese. Transport Drones, Mining Drones, and etc...
Translations for other mods.
The SuperEngineer phenomenon is banished forthwith from Nauvis. Experience reduced crafting and mining speeds, and you can only carry a limited amount in inventory without impeding your movement severely.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Covers the map with Krastorio2 themed resources. Causes mining micro management!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.