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This mod adds in mixed ore patches in the style of the Biter Battle scenario.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds new tiers of nuclear reactors with the goal of minimizing entity counts and allowing updates-per-second (UPS) friendly nuclear setups. Also, adds a burner heat source that requires green and red science to allow the efficient use of coal with turbines and heat exchangers.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Simple mod which allows you change various train pathfinder penalties for various conditions. Check MOD SETTINGS for setting the penalty values
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds supersonic train fuel as allowed fuel to cargo ships, airplanes, and base game vehicles, for significant speed/acceleration improvements.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds wind turbines and compressed versions of solar, wind and accumulators.
Mods introducing new content into the game.
Adds a recipe to Industrial Revolution 2 that allows you to get rubber from petroleum gas.
Mods introducing new content into the game.
Mods introducing new content into the game.
All normally non-infinite resources are infinite with varying yields that diminish over time
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds research to increase the player crafting speed
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds every single Science Pack to the Space Exploration Delivery Cannon recipe list.
Mods introducing new content into the game.