Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Simple Endless Resources

by thuejk

Ores and oil wells never decrease or deplete. Miners show a strange 'expected resources', due to what I consider a bug in Factorio; see https://forums.factorio.com/viewtopic.php?f=7&t=41720 ; This does not seem to be fixable by a mod. When hovering over ore, '723%' means 723 ore. The X/s expected resources when hovering over miners is mostly meaningless; the number X is actually OreCount*((MiningSpeed-MiningHardness)*MiningSpeed/MiningTime)/100, the result of which has no meaning.

3 years ago
0.14 - 0.18
12

Infinite Technology Multiplier


Multiplies all of the technology bonuses. Was intended to be used in games where the tech multiplier was increased but the infinite researches stay the same.

Utilities
3 years ago
0.16 - 0.18
12

Logistic Supply Toggle


! As this is now part of the main game, the mod is deprecated as of 17.03.2020 ! Toggle logistic requests to stop bots from being annoying when dumping your inventory to carry stuff.

Utilities
3 years ago
0.16 - 0.18
12

Explosives are explosive

by mewmew

Explosives in containers can explode.

Content
3 years ago
0.16 - 0.18
12
Combat

Desert Eagle

by OwnlyMe

Strong Pistol with low firing rate (good for saving ammo)

Content
3 years ago
0.16 - 0.18
12
Combat

Amator Phasma's Modpack


This a meta package for all my mods.

Mod packs
3 years ago
0.17 - 0.18
12

Big Result


All recipes are fast and make much more result

Content
3 years ago
0.17 - 0.18
12
Cheats

Cursed Multi tasking Construction Robots

by L0771

Construction robots can build/mine more builds at same time. 1 block each technology level.

Utilities
2 years ago
0.17 - 1.0
12

Bottled science

by OwnlyMe

Science is produced as a liquid and must be bottled for use in research. Settings enable custom item group and science barreling.

Tweaks
3 years ago
0.17 - 0.18
12

Blueprint Request Chest Revamp


Outputs signals from blueprint with specified amounts

Content
3 years ago
0.17 - 0.18
12
Circuit network

Lua Profiler


Boodals's lua profiler for identifying performance intensive parts of mods, wrapped in a mod for convenient cross-mod requires. This is a developer tool, not meant for actual gameplay. It is intentionally desync unsafe. Do not use it in multiplayer.

3 years ago
0.17 - 0.18
12

Plumbing

by ElAdamo

Shit flows down, paycheck's on friday.

Content
3 years ago
0.17 - 0.18
12
Logistics

Better Landfill


Adds a new technology for a cheaper landfill.

3 years ago
0.17 - 0.18
12

TVC Train Monitor


Show notifications for when trains leave stations, auto names the trains for your sponsors

Utilities
3 years ago
0.17 - 0.18
12

Helpful Helmod Recipes

by Sopel

Adds hidden recipes for every item/fluid allowing voiding/sourcing items in helmod (only with output or only with input).

Utilities
3 years ago
0.18
12

Angels Industries Main Lab

by triktor

Adds a recipe for the first tier of the Angel's Industries Technical Archive

Utilities
3 years ago
0.18
12

Space Exploration (Integration Control) for 0.18


Add some option to control the changing that Space Exploration do to vanilla game, that something make conflict with other mods or players style.

3 years ago
0.18
12

Teleport Shortcut


A free shortcut bar entry to teleport the player to anywhere on the map

Content
2 years ago
0.18 - 1.0
12
Cheats

FindMyBody

by fishbus

Marks where you died on the map

Utilities
2 years ago
0.18
12

Sensible Station Names


Attempts to name newly-placed train stops based on nearby features.

Content
3 years ago
0.16 - 0.18
11
Trains