Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Add technologies mechanics and others... This mod requires the activation of my other mods: - Ritn Lumberjack (+ Bio Industries) - RitnMiner - RitnGlass - RitnSmith - RitnElectronic - RitnPurple To activate the whole ModPack you will need RitnResearch.
Mods introducing new content into the game.
Original Author: Aephiex. Adds 2x2, 3x3, and 4x4 version for all vanilla chests. They each have x8, x27, and x64 storage.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 2 advanced Nightvisions with extra Research, better Nightvision and smaller Gridsize
Mods introducing new content into the game.
Amplify your research with Quantum technology. Generate Quantum Cubes to multiply your science packs, power your base with 5GW reactors, and deploy devastating singularity weapons. Includes high-quality custom assets and immersive sounds.
Mods introducing new content into the game.
This is a QOL modpack designed to have the Vannila experience with all the neat QOL features without any major game changes related mods. It includes: Todo-List - allows tasks to be managed and assigned to different users, bullet-trails - makes gun bullets leave a trail for better visibility, even-distribution - enables better handling of machines, FNEI - provides all recipes for items and their usage, Milestones - assists in tracking the origin and destination of pipes, Squeak Through...
Mods introducing new content into the game.
Lime's compact power. Updated and rebalanced. (Higher tier solar panels and accumulators)
Mods introducing new content into the game.
Oil refining incorporating real-world processes, products, and recipes.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds in recipes to create resources cheaply for testing purpose
Mods introducing new content into the game.
Trains create a glowing trans-colored trail wherever they go Very trans
Mods introducing new content into the game.
Adds a ticking time bomb, which you can place and run away to destroy things on a delay. More exciting and cinematic than shooting it from a cowardly distance via rocket launcher.
Mods introducing new content into the game.
Sets the stack size of ores (and Sulfur) in the base game to 250. (Last Version 0.1.6) Also support Brevven Ore Mods: Aluminum/Carbon/Lead/Silicon/Tungsten/Zirconium Ore Mods == No needed BZmods (ONLY ORES VANILLA) == >> (link in description) Original Creator Mod by detourious. Updated by PablitusElMakina
Mods introducing new content into the game.
Adds a storage depot controller designed for use in train stations, which can take large quantities of multiple item types and allow for belt-based dynamic train systems.
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.
Mods introducing new content into the game.
Use special blueprint-like item to relocate oil patches so that they are being placed in a custom-sized grid for handy pumping. Also oil patches in newly generated chunks are being reorganized automatically (adjustable through the mods settings menu)! Angel's fissure and natural gas are supported. Select an area with patches to snap them to a grid. Shift+select a point to set a custom grid center. Shift+select an area with patches to move them to the custom grid center.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows cannon shell and shotgun to be able to hit asteroid instead of passing through harmlessly. Designed for rampant weapons but should work for other cannon turret and shotgun turrets. Turrets not included.
Mods introducing new content into the game.