Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Saves a recording of all entities and tiles placed in the game. Python script for displaying the recording is included.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Modular storage is a storage system that can store and show a lot of resources. and can be imported and exported in multiple ways
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.
Mods introducing new content into the game.
[WIP] This mod adds some compatibility between Schall mods and AngelBobs.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Large total conversion mods.
This mod gives Expanded Rocket Payloads, SpaceX, Orbital Ion Cannon and a few other Space oriented mods the AngelBob treatment!
Small changes concerning balance, gameplay, or graphics.
This mod is just a stripped down version of MoreBobs! with only texture changes I liked.
Small changes concerning balance, gameplay, or graphics.
Attempts to make per-player enemies that focus only on their player target, unless attacked.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes green/red wire use tinned copper wire instead of insulated wire. Compatibility for mods that work best with pre-rubber circuit networks.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Add a force of machines. The AI advanced until becoming independent of the human race.
Mods introducing new content into the game.
Allow to build walls, belts and pipes with 1 click. - Press Control+R over a entity do you want to build - Check size with + and - - Click on the end of the line - Finish it with Control+R again.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Introduces a driver assistance system that autonomously follows paved roads, while maintaining a preset cruise speed if desired.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.