Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Designed to make icons and recipes easier to distinguish for those with various forms of colorblindness.
Small changes concerning balance, gameplay, or graphics.
What if assemblers only assembled? This is an overhaul mod that introduces interesting production chains and design choices. New ores, new concepts, new assemblers, new intermediates -- and new challenges to overcome.
Large total conversion mods.
RTS-like scenario for Factorio. Player character is removed, all work must be done by bots. Complete rewrite of Brave New World by candidae and Sladki.
Scenarios, maps, and puzzles.
This Space Age rebalance addresses many community pain points. Planets have bigger strengths and are more strongly connected. No added complexity/recipes. Justice for Gleba and more. See modportal for full detail.
Small changes concerning balance, gameplay, or graphics.
Replaces several of the in-game descriptions for various technologies, items, and recipes added by Rubia.
Small changes concerning balance, gameplay, or graphics.
Reskins the assembling machines using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Vicrox is a Fulgora & Nauvis replacement. It uniquely blends mechanics from both planet production mechanisms together on tight Fulgoran style islands.
Mods introducing new content into the game.
Adds a sussy laptop on which you can see the red & green signals.
Mods introducing new content into the game.
Introducing 3 types of missile shooting turrets, integrating them to 'Space Age' DLC base version: https://mods.factorio.com/mod/missile_defense_systems
Mods introducing new content into the game.
Minor aesthetic compatibility patch for Rabbasca and PlanetsLib, changing Rabbasca to properly display as a moon with an orbit around its parent planet (defaults to Gleba)
Small changes concerning balance, gameplay, or graphics.
Rebalances Fluid Must Flow ducts to be made of Tungsten, as well as other smaller changes to suit that change.
Small changes concerning balance, gameplay, or graphics.
Adds robots that use fusion generators to allow them to fly indefinitely, now with a reasonably late game position thanks to space age.
Mods introducing new content into the game.
Adds the ability to plant and grow trees on Gleba to produce coal at a more effective rate compared to coal synthesis. Also introduces productivity researches for additional Gleba products; All fully customizable through mod settings.
Mods introducing new content into the game.
Makes it so lamps don't require power. Supports some modded lamps, leave a comment to get more added.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple mod which allows research of logistics network using rocket science, however logistics is expensive and requires 10k of each science
Small changes concerning balance, gameplay, or graphics.
Introduces Tesseracts and Personal Tesseracts which allow for long range and trans-surface power without the use of electric poles. Reacts to the presence of bob's mods, adding new tiers of Tesseracts and Personal Tesseracts.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modpack, that rearranges some technologies to provide a smoother start if you choose Gleba as start planet. Designed for multiplayer, where other players start on different planets.
Mods introducing new content into the game.
Mods introducing new content into the game.