Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds one more (faster but more expensive) tier of Electric furnace, Oil refinery, Chemical plant, Assembling machine, Long handed inserter, Lab, Pumpjack, Underground pipe, Offshore pump, Storage tank, Transport belt, Electric mining drill, Roboport and Centrifuge. You can enable/disable any of these in mod settings as well as change both speed and energy usage.
Mods introducing new content into the game.
Overhauls beacons to use exclusion areas in addition to distribution areas. Adds (optional) new beacons while preserving the functionality and usefulness of vanilla beacons.
Mods introducing new content into the game.
Tired of crafting everything by hand? or do you forget to craft things on a regular basis? Then this mod is for you
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Some items never found a use. But this time everything will change. Cook the fish and barely survive the effects of a 3rd degree burn, launch an attack on the biter with our latest developments. The very mod that will make you concrete addiction! Because now you have a personal combat concrete mixer! (intelligence not included). Raid the biter with your new (and the only) friend and machine gun! By connecting millions of materials through new assemblers, ̶d̶e̶s̶t̶r̶o̶y̶ improve your world beyond
Mods introducing new content into the game.
Minor modification to allow advanced chemical plants to perform fuel refinement, atmospheric condensation, electrolysis, and filtration. Also added crushing recipes (sand and imersite powder) to advanced assembling machines. Requires Krastorio 2.0.
Small changes concerning balance, gameplay, or graphics.
Just another greenhouse mod. It makes wood from seeds and water. Seeds randomly drop from trees.
Mods introducing new content into the game.
Adds glass bottles which are used in all science pack recipes. Bottles are made from glass and wood. Useful for adding a little more complexity to the game. Compatible with Space Age, modded science packs and overhaul mods including Space Exploration, Bob's mods and Angel's mods.
Mods introducing new content into the game.
Beacons are affected by their own modules. Fully configurable settings.
Small changes concerning balance, gameplay, or graphics.
It adds sand made out of stone and glass made out of sand. Also it adds sand and glass to some vanilla recipes. Incompatible with any mods which also add sand and glass. Recipe ratios are customizable.
Mods introducing new content into the game.
This mod attempts to document some of the actual refination process behind items being fabricated.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds support for the Science Pack Galore packs to any labs that Disco Science works with.
Small changes concerning balance, gameplay, or graphics.
My overhaul mod that changes almost all parts of the game, adding a new science pack, new buildings, new fluids and much more!
Mods introducing new content into the game.
Reduces the cost of low density structures, now your copper lines can live in peace.
Small changes concerning balance, gameplay, or graphics.
A small addon for EI with better coke furnace. Graphic by Hurricane046.
Small changes concerning balance, gameplay, or graphics.
A small addon for SE with better casting machine. Graphic by Hurricane046.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Recipe extension for the mod Space Exploration to convert coal and vulcanite into the respective other material.
Mods introducing new content into the game.
Adds a greenhouse which produces wood in a most simple way and special capsules to plant trees
Mods introducing new content into the game.