Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Instead of plates you make fluids. Works on Vanilla game.
Mods introducing new content into the game.
Make your Main Bus with much less space. You can make faster belts with 2x / 4x / 8x / 16x / 32x / 64x / 128x / 256x the Express Belt. Work in Progress. Missing some graphics.
Mods introducing new content into the game.
This mod removes Express Belts from the crafting recipes of the last 3 stages of Belts.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds options to change the maximum speed of the ships introduced by the Cargo Ships mod.
Mods introducing new content into the game.
Adds underground belt layering. !!!!NOW USES FACTORIO EXTENDED PLUS FOR HIGHER BELT TIERS!!!!
Mods introducing new content into the game.
Evenly balances input & output lanes on a belt. Like a splitter, but for the lanes on a single belt.
Mods introducing new content into the game.
Mods introducing new content into the game.
A pipe to void fluids. Redesigned from Rseding91's mod for factorio version 0.17.
Mods introducing new content into the game.
This mod fixes the barreling recipes for various Omnimatter fluids
Mods introducing new content into the game.
Mods introducing new content into the game.
Smart Splitter but connectable to circuits :) now with blacklist support all credits goes to ThePear for the creation and to Serialtasted/TwstedTV for the updates
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds two new inserters that can put the items in the near part of the belt.
Mods introducing new content into the game.
Adds a box that you can put on your belts to carry more different items to a machine with only one belt. Has Filter of products. It's a static car for Car Carousel. You can enter on it.
Mods introducing new content into the game.
Mods introducing new content into the game.