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This mod reverts IR2's infinite mining productivity research cost to a linear formula. Old formula = 2^(L-4) * 4000 New formula = (L-3) * 4000
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a modified mining drill to use electricity instead of burnable fuel and produce very low pollution
Mods introducing new content into the game.
This modpack combines a bunch of standalone mods with the intention to create a full game overhaul comparable to some of the more well-known big mods. New resources, mining and smelting, oil processing, power, science, and more.
Collections of mods with tweaks to make them work together.
Makes mining drones look like a small version of the miner from AAI vehicles.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
All mining drills, vanilla or modded, can mine over 1000 times the size of the resource patch (productivity), has More Speed and better Searching Radius. You can set it on Mod settings. Original Creator Mod by DellAquila. Updated by PablitusElMakina
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Use explosives the way Nobel made it for! A continuation of erython's mod 'explosive mining', now compatible with industrial revolution!
Mods introducing new content into the game.
Makes mining drones look like a small version of the miner from AAI vehicles.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
K2 bugged Bob's drills from being fast-replaced. This patch fixes that. Also fixes Bob's pumpjack MK2 to 5 unusable on oil patches.
Mods introducing new content into the game.
Greatly strengthens core miners. Greatly weakens non-core miners. Reduces cost of tech before core mining is viable.
Small changes concerning balance, gameplay, or graphics.
对原作者judos作品更新: 添加中文本地化 Added support for Factorio 1.1.38 Adds mining robots and a robot mining site which can be configured to mine nearby resources
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Outputs|Exports a JSON file to /script-output/recipe-lister that lists all recipes, crafting machines, mining drills, belts, inserters, resources, items, fluids, and technologies loaded on player creation. Settings for split files and toggles for each category
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.