Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Allows you to create a list of items that all players will receive when player login. [[I accept suggestions]]
Small changes concerning balance, gameplay, or graphics.
Sort the objects when opening the container. [[I accept suggestions]]
Mods introducing new content into the game.
Compress and decompress objects to facilitate storage and transport. [[I accept suggestions]]
Mods introducing new content into the game.
Allows sending of items from anywhere to anywhere, even between planets. Unlimited distances. No surface restrictions. [[I accept suggestions]]
Mods introducing new content into the game.
Base utility library intended to be used by other MODs developed by the user YAIM904. [[I accept suggestions]]
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows for the fabrication of raw resources with specialized machines.
Mods introducing new content into the game.
Another mod for auto-construction/upgrade of ghost structures and auto-dismantling of objects, but as non-cheaty as possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The ultimate Testbench to test your Intersections! The perfect tool to optimize your intersections and check for deadlock errors. You can compare the results with the ones on the Forum. https://forums.factorio.com/viewtopic.php?f=194&t=100614
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Take control of the day/night cycle with a simple, intuitive UI. Instantly switch between day and night, or freeze time exactly where you want it. Perfect for building, screenshots, or just enjoying your factory in your preferred lighting. Access via toolbar button or Ctrl+T.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adjusts the amounts stack-sizes of items and results of items in furnaces.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
An expansion modmod for Bob's. Includes lots more chemistry, some weapons, enhancements for nuclear production, and various balance changes.
Large total conversion mods.
Creates resource map label markers when chunks get generated and charted. See resources through fog of war. Please review settings and consult Mod portal before starting!! 🚀 #icon #resources #map #reveal #label #markers #chunks #generated #chart #tag #ore #count #fog-of-war
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add protoss as new enemy force. It features a new planet Aiur with new resources and new offensive mechanics. They can optionally spawn on Fulgora.
Mods introducing new content into the game.
Add zerg as new enemy force. It features Char as a new planet with new resources and new offensive mechanics. They can optionally spawn on "lore accurate" lava Vulcanus.
Mods introducing new content into the game.
Add Red Army as new enemy force. Units are painted and dressed in red. It also adds planet Earth, your previous home planet. Did you miss it? But everyone in Earth want to kill you tho.
Mods introducing new content into the game.