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You only have one life. Once you die your character wont respawn. Similar to Minecraft hardcore.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reduces speed of all machines so that you have to build more of them. Should be compatible with most mods.
Small changes concerning balance, gameplay, or graphics.
Adds 2 more roboports with increased charging slots, robot slots and range. For space Exploration (SE research and items to craft)
Small changes concerning balance, gameplay, or graphics.
Skip freeplay intro cutscene and/or crash site generation. Can also regenerate crash site midgame.
Small changes concerning balance, gameplay, or graphics.
Makes cliff hitboxes less annoying. Integrated into vanilla 2.0 by yours truly!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fork of Karochl's Space Science Delivery. Extends the Space Exploration Delivery-Cannon recipes with a way to deliver items of the category 'Tool', this covers for example Science Packs. This fork removes the blacklist, as I found it rather silly given the original mod's purpose.
Small changes concerning balance, gameplay, or graphics.
Gives you breaks without music to reduce repetition over long periods of time. Works with all music mods as well!
Small changes concerning balance, gameplay, or graphics.
Allows some technologies to be researched earlier with rocket science. Made as a small tweak to SE.
Small changes concerning balance, gameplay, or graphics.
Re-enables the choice for Wire Shortcuts compatibility with ScienceCostTweaker
Small changes concerning balance, gameplay, or graphics.
Changes the Alien Artifact stack limit to 200 to prevent the annoying notification when playing Space Exploration
Small changes concerning balance, gameplay, or graphics.
(Recipe changes in Mod Portal description) Modified version of a crafting tweak mod called Space Exploration Crafting Tweaks
Small changes concerning balance, gameplay, or graphics.
Allows the logistic system technology to be researched with chemical science. Compatible with SE.
Small changes concerning balance, gameplay, or graphics.
Allows player to set how many circuits are created in recipe. This is remaking my old mod.
Small changes concerning balance, gameplay, or graphics.
Adds configurability to the vanilla lamp's light radius through mod settings. An option is included to allow the light render distance to match the lamp's light diameter, preventing light pop-in. Additionally, there's a setting to adjust the lamp's power usage based on the new light diameter.
Small changes concerning balance, gameplay, or graphics.
Add ingredients of recipes to the output, increasing the complexity of the game.
Small changes concerning balance, gameplay, or graphics.
Improves Pyanodons mods by allowing the use of productivity modules on intermediates that should be able to use them.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.