Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds a construction/logistic network extender and customisations for roboports. Keeps a copy of the original roboports.
Small changes concerning balance, gameplay, or graphics.
Makes you laser beams RGB! Works on laser turrets and personal laser defenses, including modded ones!
Small changes concerning balance, gameplay, or graphics.
Adds solid versions for every fluid in the game, as well as recipes for converting fluids to and from the solid variant.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Quality of life mod to change the icons of all items, recipes, etc into blueprint icons. BLOOSH GOOSH!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Changes planet progression order. Now you have to go to Pelagos before Gleba
Small changes concerning balance, gameplay, or graphics.
Factorio mod inspired by Applied Energistics 2 from Minecraft. Store items, smelt plates, craft and disassemble goods and refine oil - all this inside a single chest inventory. Does not support quality
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Early-game construction robots. They are quite slow and have limited reach, but they get the job done.
Mods introducing new content into the game.
Allows researching multiple technologies at the same time, evenly distributing the workload between all available labs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Inserters will be able to interact with cargo bays on platforms and planets.
Small changes concerning balance, gameplay, or graphics.
Gives nuclear reactors, heat pipes, heat exchangers, and heating towers infinite temperature capacity and by extension infinite throughput. Modded entities are not changed.
Small changes concerning balance, gameplay, or graphics.
Crusher asteroid recipes to return 5 stone instead of the original asteroid.
Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.