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Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Colors all train wagons, not only locomotives, based on the destination train stop. Works with cybersyn.
Small changes concerning balance, gameplay, or graphics.
Adds spoilage to Uranium-235, decays to Decaying Uranium. Process this Decay form back into uranium again, adding another process to uranium with early spoilage management to Nauvis
Small changes concerning balance, gameplay, or graphics.
Allows barrelling and unbarrelling of thruster oxidizer and fuel in appropriate Assembly Machines.
Small changes concerning balance, gameplay, or graphics.
Adds a greenhouse for Nauvis to produce quality wood using tree seeds, water, landfill, and sulfur.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Overhauls the quality mechanic. Modules are much stronger, but recyclers can no longer increase quality.
Small changes concerning balance, gameplay, or graphics.
Adds Productivity technologies for all intermediate recipes, grouped by output item, with a progression similar to mining productivity. Optionally adjusts existing techs' progression. Optionally adds productivity techs for non-intermediate recipes as well.
Small changes concerning balance, gameplay, or graphics.
Play as a group, isolated on different planets, sharing research. Mod of Planet Picker. Play any planet as a start, with multiplayer. Intended for at least one player on each planet. Restructured some techs to require certain planet sciences, and uses parallel labs to link research across different planets.
Small changes concerning balance, gameplay, or graphics.
Adds filters to burner and electric drills, so you can select which ores it should be able to mine.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod contains and integrates HD textures for the Vulcanus terrain of the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Replaces since packs and tecnology dependencies from mod Fluid must flow to be less of a pickle in Pyanadons
Small changes concerning balance, gameplay, or graphics.
Adds a Personal Magnet tool that, when used, collects all items on the ground in a radius around the player.
Small changes concerning balance, gameplay, or graphics.
Scales late-game recipes, HP, evolution, spoilage, and resources to make Factorio take ~100× longer while keeping vanilla balance.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Feed hot fluoroketone to flamethrower turrets. Generally nerfs flamethrower turret damage and fluid consumption overall (settings are configurable). Feeding hot fluoroketone is on par with vanilla light-oil flame damage. Also adds a boiler to heat up your cold fluoroketone.
Small changes concerning balance, gameplay, or graphics.