Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

JohnRipley's CharacterTweaks


Player tweaks (inventory, running speed, reach, health, healthregen)

6 years ago
0.14
6

Longer Underground Pipes (updated)

by enlow

Longer Underground Pipes! Adds 2x, 4x, 10x, and 25x long underground pipes.

Content
6 years ago
0.14
7
Logistics

Circuit Assembler

by nbp

Connect assembling machines to the circuit network to set the recipe.

Content
6 years ago
0.14
13
Manufacturing

Waste Water Barreling


Adds the barrelling of waste water and gas from Angel's, Bob's & NE MODs And allows for configurable stack sizes of ores/plates, as I found that the default stack sizes used, kind of defeated the purpose for multi-wagon Trains However you can completely disable this feature in the config if you want to keep the default stack sizes, but want the extra barrels

Content
6 years ago
0.14
5
Transportation

Signals


Adds extra virtual signals to Factorio. Also organizes some other mod's signals.

6 years ago
0.14
13

Uranium Power

by Fatmice

Mod that adds Uranium Technologies to Factorio

Content
6 years ago
0.13 - 0.14
53
Power

Eco Trees

by laige

Trees will absoreb 10x more Pollution.

Utilities
6 years ago
0.13 - 0.14
8

Foo_Bar Mod

by Vilsol

The test mod for FactorioUpdater. It does not provide anything in game.

6 years ago
0.14
4

Bigger Stacks


Bigger item stacks

Content
6 years ago
0.14
11
Storage

Bulldozer-Fixed


Bulldozer for tearing up your base

6 years ago
0.14
4

hard_vanilla

by die_8_

This mod will increase the difficulty and process of the recipes, and abolish some of the recipes.

Tweaks
6 years ago
0.14
5

Evolution Reduction via Destruction


Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal

Tweaks
6 years ago
0.13 - 0.14
10

Advanced Armor


This mod adds additional variations of Power Armor Mk2 with A base Equipment Grid 20x20 Grid.

6 years ago
0.14
5

Item Marker

by gheift

Marks items on ground as to be looted or to be deconstructed.

Utilities
6 years ago
0.14
5

All Fluids

by Delus

Transport fluids of all types using barrels.

Content
6 years ago
0.13 - 0.14
8
Fluids

Advanced Chemical Plant


This mod adds an additional tier of chemical plant.

Content
6 years ago
0.14
10
Manufacturing

SmartSplitters


Smart Splitters.

Content
6 years ago
0.13 - 0.14
22
Logistics

LootChest


Automatically collects loot. Usefull for other mods that add loot when aliens die like bob's mods

Utilities
6 years ago
0.14
6

DeathChest

by Zinal

Spawn a chest upon death containing all your stuff

Utilities
6 years ago
0.13 - 0.14
6

SP Respawn Mod

by Zinal

Respawn in Single-player

Utilities
6 years ago
0.13 - 0.14
10