Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Artifact Deconstuctor


Alien artifacts are really irritating to pickup. This mod automatically marks the artifacts to be picked up by construction bots.

Utilities
6 years ago
0.14
5

Wireless Robot Charging


Allows robots to wirelessly charge.

Content
6 years ago
0.14
4
Logistic network

Supercharged Roboports

by DrNick

Increases the number of charging pads on Roboports and Personal Roboports.

Content
6 years ago
0.14
4
Logistics

Logistic Network Content

by blue112

Gives you a full (and scrollable) list of the logistic network you're currently on.

Utilities
6 years ago
0.14
5

More Toolbelts Research

by Haizan

Adds research for up to 4 toolbelts.

6 years ago
0.14
7

Industrial Mod


Mod Industrial

Overhaul
6 years ago
0.14
5

Ray's Grids


Overrides most vehicle grids.

Content
6 years ago
0.14
4
Transportation

Tarawind Beacons


This mod adds more tiers of beacons and a smaller footprint.

Content
6 years ago
0.14
10
Manufacturing

Burn your Rome!


It's too much oxygen in the air. Be careful! Now you can burn your Factory!

6 years ago
0.14
4

Reactors - Uranium Slurpee

by yobudal

Renames Uranium Slurry to Uranium Slurpee (as demanded by mariomanZ28)

Tweaks
6 years ago
0.14
4

Corrected Water


Corrects the specific heat value for water. Calculations based on a 20cm pipe

Content
6 years ago
0.14
5
Power

The Free Energy Promise


When you don't know what to do with all those extra alien artifacts Adds a fuel value to Alien Artifacts so they can be used in Cars, Trains, Boilers etc Artifacts produce 50MJ also compatable with Bobs Enemies MOD small Artifacts produce 1.5MJ

Content
6 years ago
0.14
7
Power

More Bang for Your Buck


Increases Rocket Damage to be comparable to Tank Cannon Damage (Just a little less so Tank Cannon is still a better option, but makes handheld rockets actually an option to deal with Big Worms etc.). Additional damage configerable in Config.lua

Tweaks
6 years ago
0.14
4

Better Robots


This mod adds extra research for logistic networks and a base reduction of power consumption.

Content
6 years ago
0.14
7
Logistics

JohnRipley's fast assemblers and oil production


Assemblers, pumpjack and refinery speed multiplier

6 years ago
0.14
5

JohnRipley's Hard walls and gates


Walls and gates has massive HP

6 years ago
0.14
7

JohnRipley's ResourceTweaks


Configurable resource spawns

6 years ago
0.14
5

JohnRipley's Stacksize mod


Changes all stacksizes ingame to set amount(Configurable in mod folder)

6 years ago
0.14
9

JohnRipley's SuperRobots


Robots are superfast and can carry alot, roboports have huge range.

6 years ago
0.14
9

JohnRipley's Supertools


Change the Durability and speed for handheld tools

6 years ago
0.14
5