Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Disable the use of modules in buildings, they are still needed for crafting.
Mods introducing new content into the game.
A Tesla tank based on the c&c red alert 2 concept art, also compatible with Soviet tesla coils and shares technology boosts.
Mods introducing new content into the game.
unlimited challenge. almost limit. There are many surprises waiting for you to discover.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Press U to upgrade buildings in place. Can craft buildings if you don't already have them. May be unstable until 0.1.0, expect crashes to happen occasionally.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod re-add the basic chemical plant to the game to be compatible with bob's mod.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
ModPack with the mods I use and recommend. Mostly UI enhancements and quality of life.
Collections of mods with tweaks to make them work together.
Rotate fluid inputs and outputs of buildings (fork for Space Exploration + Krastorio2 compatibility)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
自製繁體中文翻譯模組,已翻譯模組內容: 1.aai-industry 2.aai-signal-transmission 3.alien-biomes 4.alien-biomes-hr-terrain 5.informatron 6.jetpack 7.RampantFixed 8.Rampant 9.robot_attrition 10.space-exploration 11.shield-projector 12.Alien Loot Economy Light 13.ArmouredBiters 14.Auto_Deploy_Destroyers 15.Automatic_Train_Painter 16.automatic-logistic-chests
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.