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Small changes concerning balance, gameplay, or graphics.
Compatibility patch for Fluid Memory Storage and Space Exploration/Krastorio 2. My server-mates wanted to bring the Fluid Memory Storage cell back to something closer to the place that FoxThatIsFloofy placed the item cell at, and similar recipe as well: (https://mods.factorio.com/mod/deep-storage-unit-se-fox).
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Speed up inserters and loaders based on startup settings. Compatible with Bob's Inserters and Vanilla Revise V2.
Small changes concerning balance, gameplay, or graphics.
Slight changes to the game (just train buffs right now, they really needed it)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Let's go gambling!!! Adds a chance for every technology research attempt to fail. If it fails, it will be cursed, and remain locked until all other available tech is researched. Special Thanks to BraveCaperCat, PennyJim, and the rest of the Factorio modding Discord for making this feasible. Specialer thanks to my two foolish friends who said they'd 'play a Factorio mod if I made it'. I hope you two have fun.
Small changes concerning balance, gameplay, or graphics.
Spices up your factorio experience by making once static module effects to fluctuate over time (customizable) Default patterns include: - Sine Wave - Module effect gradually oscillates between 200% and 0% over the course of 100 seconds - Toggle - Module effect toggles instantly between 200% and 0% every minute - Decay - Module effect starts at 300% but halves every minute for 10 minutes until stopping at 5% effect after an hour - Custom - define your own effects!
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Why can you throw items into lava but not into water? If oil is lighter than water, shouldn't things sink in it? They say it's an ocean of ammonia, yet we can't pollute it like the ones on Earth. With this mod, you can dispose of unwanted items in any liquid tile! Alternatively you can forbid item dumping in lava, to have a different type of consistency.
Small changes concerning balance, gameplay, or graphics.
Makes Klonan teleporters bigger and moves them to a promethium science.
Small changes concerning balance, gameplay, or graphics.
Patches AI vehicle prototypes that only accept kr-vehicle-fuel to accept fuel types the base vehicle accepts.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Sets limits on 'infinite' productivity technologies based on the practical maximum productivity of its recipes.
Small changes concerning balance, gameplay, or graphics.