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Disables the alarm sound and notifications for destroyed entities (configurable). Default: Stone wall, Construction robot, Land mine.
Small changes concerning balance, gameplay, or graphics.
様々なModを日本語化します。対応MODはDependenciesタブから確認できます。一部のMODは直訳のみです。ご了承ください。
Translations for other mods.
Adds more start items to save your time, patience etc (doesn't affect technologies) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.
Replaces Kovarex process with plutonium breeding as the source of enriched nuclear material.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Translations for other mods.
Mods introducing new content into the game.
Think the ballistic missiles are a bit too slow? Well, get this simple mod and make them hypersonic!
Small changes concerning balance, gameplay, or graphics.
Adds mechanics to make vehicles behave as planes. [Takeoff/Landing, Runway Requirement]
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allows changing the priorities of power generators, to build a hierarchy between them. Updated version 'power-priority' mod for 2.0
Mods introducing new content into the game.
Adds a hotkey to highlight unconnected undergound pipes/belts near the player.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
The Factory Must Grow. Crafting Buildings is Fast & Free. A mod for the editor-mode, x1000 science and shapez enjoyers.
Small changes concerning balance, gameplay, or graphics.
Adds magma bomb tipped shells, a powerful plasma explosives that can incinerate virtually everything
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.