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Collections of mods with tweaks to make them work together.
Translations for other mods.
Biters naturally suck pollution in, turning it into more spawners Units, bigger and badder Units. So, it makes sense, that the Engineer can learn from this and mimic their way to actively solve or Suck pollution out of the environment.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod strives to improve of of the base game
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Turns Water into a non infinite resource. Water bodies get removed and replaced by solid ground. Offshore Drains allow water & oil to be put back into these depleted areas. 0.8.0 - 1.1 Factorio Compatibility, Multiplayer Multiple Forces Update, Krastorio2 Support, Reworked MapMarkers
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
[font=heading-1][color=red]PRE-RELEASE VERSION - EXPECT BUGS[/color][/font] Generate blueprints from planner mods COLOSSUS is an experimental program made available to only the most experienced engineers. It has the capability to quickly generate factories from recipes. It may not be pretty, but it gets the job done. Use of COLOSSUS is highly restricted, but you have crash landed on an alien planet. You have not been authorized to use COLOSSUS on this planet. Dare you proceed?
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
This mod increases the length between Big electric poles, from 30 spaces to 50.
Small changes concerning balance, gameplay, or graphics.
Changes 'On Character Death' to either drop or destroy Inventory, Weapons, and Armor.
Small changes concerning balance, gameplay, or graphics.
Route your belts freely underground. (Includes factorissimo-2-notnotmelon support)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
(Fork of 500 Bot Start) Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Small changes concerning balance, gameplay, or graphics.
(This is a fork of the https://mods.factorio.com/mod/shrek mod by jerzygorski, that deletes armor from the character model of the mentioned mod. All credits to him!) This mod replaces the engineer character with our beloved ogre.
Small changes concerning balance, gameplay, or graphics.