Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds simple uranium bacteria to enable nuclear energy production on Gleba.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a few extra drum sounds, and kicks in their respective instruments, to extend the range of the existing drumkit, for you to make alerts, music or beat machines !
Mods introducing new content into the game.
Rework module bonuses. Now the bonuses of the modules grow exponentially with increasing levels. The starting value, multipliers and some other parameters are configurable.
Small changes concerning balance, gameplay, or graphics.
Yet another tiny assembling machine mod, this time 1x1 and can only craft 1-ingredient-recipes!
Mods introducing new content into the game.
Think logistic bots are overpowered ? This mod adds squared power consumption to roboports for each active logistic bot in it's logistic network.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Regular lightning too boring for you? Try explosive, nuclear or whatever you'd like!
Small changes concerning balance, gameplay, or graphics.
Biters and Spitters are Zombies and there is a whole lot of them! Can you stop the horde?
Small changes concerning balance, gameplay, or graphics.
Biolabs glow blue and get a semi-transparent overlay while researching (visible even in daylight).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A kitchen-sink style modpack designed for Factorio 2.0 with the Space Age expansion. This collection includes a wide array of currently available planet mods using interstellar travel as a base. This modpack is designed to experiment with interstellar infrastructure and varied planetary gameplay. This pack is currently intended for personal use only and is not maintained, balanced, or curated. Mods may conflict, break, or become obsolete without warning. Use at your own discretion.
Collections of mods with tweaks to make them work together.
Draw a rectangle with your mouse, and get a pixel-perfect daytime screenshot every time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduces or stops vehicles from taking collision damage from other vehicles. Made primarily to stop AAI vehicles from destroying eachother.
Small changes concerning balance, gameplay, or graphics.
Your base in space awaits, you'll take over a platform in high orbit and build the ultimate mall.
Mods introducing new content into the game.