Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

MSP - 30 new Science Packs


--DISCLAIMER: I did not create this mod I just increased the factorio version and added a fix mod-- Play with 30 new science packs and a new technology tree (if omniLib enabled) that adds efficiency tech to the various science packs. This mod is not an extension to lovely_santa's mod by a similar name. It adds 30 science packs but they are all pretty inexpensive. A TON of customization exists for the mod and individual packs can be disabled or have their output levels tweaked. Mod integration engine designed to add pack types to entire tech tree (only applies to technology that can be traced back to vanilla tech). Optional inclusion of omniLib enables new tech tree that unlocks various levels of efficiency tiers for each pack that will auto-update machines when research completes.

1 year, 5 months ago
1.1
3.05K

All Minable (Again) - Left by an ancient civilization - Graphics


TextureBase makes it easy to create your own Factorio Texturepacks! Effortlessly change Sounds & Textures of the Base Game & Mods with this streamlined Tool!

Tweaks
1 year, 5 months ago
1.1
71

Conveyor Belt Recipe Simplifier


Simplifies conveyor belt recipies

Tweaks
1 year, 5 months ago
1.1
144
Tweaks
1 year, 5 months ago
1.1
23

Tactical Construction


Tactical Construction provides a per-player toggle that - when enabled - prioritizes the local player's roboport for construction requests (as opposed to allowing construction requests to be satisfied by any logistics network that overlaps inside the player's mobile roboport). CAUTION: This mod applies force changes to any game loaded with the mod active; these changes are not reverted if you disable the mod w/o first instructing it to undo the changes to your file(s). Read the mod description.

Content
1 year, 5 months ago
0.18 - 1.1
308
Logistic network

ReasonableFasterStart


An reasonable way to start the game. Lots of starting items, fusion robots that stack to 200. Maybe not that reasonable ;)

Utilities
1 year, 5 months ago
1.1
1.20K

What is Missing

by zomis

Choose what you want to produce and this will tell you the main cause why you are not making more of it.

Utilities
1 year, 5 months ago
0.15 - 1.1
2.35K

Skippers-Configurable-Inventory


This Mod extends the Player's Inventory and is configurable through the Settings

Utilities
1 year, 5 months ago
1.1
174

Quality-of-Life combo-mod

by hel10

Features: - tweak character crafting/mining/running speed modifier and build/drop/mining/reach distance bonus; - instant character respawn w/o items (pistol); - quick start with personal roboports. All features are disabled by default. They can be changed in mod settings any time.

1 year, 5 months ago
1.1
513

Fish Armor


This mod adds in fish armor that creates fish when you walk around.

1 year, 5 months ago
1.1
138

AngelBob paper for phenolic board


Adds recipes to make phenolic boards from paper and resin (instead of wood and resin). The recipies are added to Papermaking 2 and 3

Tweaks
1 year, 5 months ago
1.1
620

SE - Productivity in Space

by Adaxity

Allows productivity modules in Space Exploration machines! Original by mrchous, which was updated by Cerbion - I made tweaks to suit me better.

Content
1 year, 5 months ago
1.1
3.29K
Cheats

Anfilt's Belt Utilities

by Anfilt

Handy Utility Belts to make working with belts a little more compact or cleaner. Includes a lane balancer and lane swapper in all the base game speeds.

Content
1 year, 5 months ago
1.1
1.20K
Logistics

Real Circuts


Changed sprites of green, red and blue circuts with real ones. Made with https://mods.factorio.com/mod/texturebase

1 year, 5 months ago
1.1
97

Ghost Scanner2

by Tiavor

Adds a combinator reading ghost requests from the logistic network it's placed in. -> now with better performance <-

Content
1 year, 5 months ago
1.1
4.13K
Circuit network

Martincitopants' Space Modpack (Includes House Waterfilling Fix)

by Phoniez

This is a version of Martincitopants' Space Modpack that includes, a fix to make house waterfilling function again and various extra QOL mods and some other extras. Also, a big thanks to both Slikk and NikoMew for making this pack possible. For further info and some links, check the mod page description. IMPORTANT note: Install INGAME via the mod manager, also to update pack, uninstall main pack mod and reinstall it INGAME.

Mod packs
1 year, 5 months ago
1.1
7.60K

Weasel's Demolition Derby


Compare of your wit and driving skills against your friends in this brutal minigame! Based on 'Achtung, Die Kurwe!' (or 'Curve Fever') this game places you and friends in an arena to battle until one player is left. A tron-like trail is left behind your vehicle and various power-ups can give an advantage (or confuse your enemies!). Included is a lobby-system which allows for a persistently hosted mini-game. Feel free to host this yourself, or even create your own custom map!

1 year, 5 months ago
1.1
131

Offshore P.U.M.P.S. and Ground Water


Powering options for offshore pumps? YES! Pumping water from the ground? YES! Higher tier offshore pumps? YES! Landfill destroys offshore pumps? YES! Get those pumpo action gizmos rollin'

Content
1 year, 5 months ago
1.1
4.96K
Logistics

TransportDroneCompatibilityWithPYAE


An Unofficial TransportDrone Compatibility mod With PYAE. 小车PYAE兼容mod

1 year, 5 months ago
1.1
351

TransportDroneCompatibilityWithPYAE-Mid


An Unofficial TransportDrone Compatibility mod With PYAE. Dependency of master mod. Do not use independently. 小车PYAE兼容包,请不要独立使用。参看主文件。

1 year, 5 months ago
1.1
393