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Mods introducing new content into the game.
Tweaks recycler recipes to always output full stacks. Works with mods that alter or add new recipes.
Small changes concerning balance, gameplay, or graphics.
Asteroid Chunks are now configurable! Want to fit more into a rocket? Now you can. Want chunks to stack so stack inserters can fit more on a belt? Now you can. Supports all the mods listed in the dependencies.
Small changes concerning balance, gameplay, or graphics.
Rather than revert to rediculously fast inserters this mod allows stack inserters to grab whole stacks at a time. There are three upgrade levels, the first for grabbing stacks of 50 (so, generally, an entire stack of ore in one rotation). The next is for stacks of 100, and 200. All three researches require space science. The Factorio Mod API doesn't allow changing the base capacity of an inserter, so ALL stack inserters will get this upgrade. This is a limitation of the game. Sorry.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reverts Maraxsis changes to Quantum Computer surface conditions.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Visualize and plan your fluid network with color-coded pipes! Build with red, orange, yellow, green, blue, purple, pink, black, white and special optional colors for each fluid. Includes pipes, pipe-to-grounds, pumps, and storage tanks.
Small changes concerning balance, gameplay, or graphics.
Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies. This is the version that represents the original idea of the mod author. For a more isolated planet mod experience, install the regular version.
Mods introducing new content into the game.
Lets you mark underground belts to prevent upgrade planners from upgrading them. To protect woven/braided belts.
Small changes concerning balance, gameplay, or graphics.
Adds a very costly, very energy hungry fluid teleporter and fluid receiver to the game!
Mods introducing new content into the game.
An add on for the Space Exploration mod pack. Send Cargo Rocket components (Space Capsules and Cargo Rocket Sections), Meteor Defence Ammunition, and Delivery Cannon Capsules via Delivery Cannon.
Small changes concerning balance, gameplay, or graphics.
Adds a belt-based router network to the game. Make a network of smart routers, connected by belts and by green circuit wires. Request items from the network, or provide items to the network, using I/O terminals connected to chests. This mod is intended to provide another logistics option for complex mods, such as Seablock, Krastorio 2, Space Exploration, Industrial Revolution 3, or Pyanodon's.
Mods introducing new content into the game.
Adds pipes on pillars that can go over anything and make those tight corners.
Mods introducing new content into the game.
Adds various game mechanics, a variety of new resources, big machines, and new planet to visit. On the other side of the star lies a mysterious Gaia holding the remains of an alien civilization.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Automatically orders robots to upgrade entities quality tier when logistic network contains the required items. This is not a cheat mod
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Inserters will be able to interact with cargo bays on platforms and planets.
Small changes concerning balance, gameplay, or graphics.