Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A collection of mods that prove that humans can achieve anything, which includes creating questionable and/or possibly pointless mods for a game.
Collections of mods with tweaks to make them work together.
A collection of the FactorioExtended Plus mods all in one place.
Collections of mods with tweaks to make them work together.
A collection flying things including aircraft and a helicopter to rule over the skies, or at least not be stuck on the ground.
Collections of mods with tweaks to make them work together.
A collection of mods to make the game more challenging. I of course do not recommend turning on all of them at once unless you really like hardcore difficulty.
Collections of mods with tweaks to make them work together.
ModPack with the mods I use and recommend. Mostly UI enhancements and quality of life.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
樱满星辰 东方DLC材质包02 starry sakura touhouDLC graphics package 02
Collections of mods with tweaks to make them work together.
樱满星辰 东方DLC材质包01 starry sakura touhouDLC graphics package 01
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Multipurpose soft dependency modpack overseer for the nydus community :)
Collections of mods with tweaks to make them work together.
This is a basic modpack i put together that replaces the games island generation with one where you get islands generated when you venture further out. its a mix of my older version of it, my must have mods list and a few taken from space exploration that i thought would be fitting.
Collections of mods with tweaks to make them work together.
Various changes to other mods to make them work better together. Meant to support my modpack Patchwork Overhaul
Collections of mods with tweaks to make them work together.
This modpack combines a bunch of standalone mods with the intention to create a full game overhaul comparable to some of the more well-known big mods. New resources, mining and smelting, oil processing, power, science, and more.
Collections of mods with tweaks to make them work together.
Krastorio 2 + 248k + Quality of life + Interfaces + Harder enemies + Fun tech
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies + Fun tech
Collections of mods with tweaks to make them work together.
Extended krastorio 2, with rich rocks, extended endgame, alien tech card +++
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.