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Simple configurable mod that adds a free handcraftable item that can be used as power. Useful for power death spirals or when you get stranded with your car in the boonies.
Mods introducing new content into the game.
Crude oil patches vanish if depleted. Also supports Angel's, Bob's, MadClown's and Pyanodon*s gases and liquids.
Mods introducing new content into the game.
Mods introducing new content into the game.
Toggle mod for WideChests mod. Having this mod enabled together with WideChests removes width/height/area limits. Can increases memory usage and loading time significantly (depending on your mod settings).
Mods introducing new content into the game.
Toggle mod for WideChests mod. Having this mod enabled together with WideChests enabled merging of all basic chest types. Increases memory usage and loading time.
Mods introducing new content into the game.
Adds a power meter combinator that directly outputs the percentage of power utilization in the electrical network over the four generation priorities.
Mods introducing new content into the game.
Adds Portable Engine armor equipment that burns fuels to produce power.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds incendiary rounds and shotgun shells, napalm grenades (Molotovs) and mines (fire traps), incendiary effects to existing explosive rockets and tank shells
Mods introducing new content into the game.
Mods introducing new content into the game.
Modifies nuclear fuel cycle to provide a difference between nuclear weapons production and efficient power generation
Mods introducing new content into the game.
Enlarges Spidertron's equipment grid. Customizable from the mod setting.
Mods introducing new content into the game.
5 additional tiers of transport belts, underground belts, and splitters from item speed of 70 to 250, and player configurable underground belt length. If Hiladdar's Gear module is included, then last two tiers utilize gravitanium plates and solvant to manufacture.
Mods introducing new content into the game.
Adds 5 tiers of user configurable, transformers, big power poles, 6 tiers of tiers underwater electrical cables. This mod also allows for improved small and medium power poles toggled on in the settings.
Mods introducing new content into the game.
This mod adds 4 new tiers of fuels. There are two versions of each fuel, one for trains and one modified for other vehicles.
Mods introducing new content into the game.
Build a miniaturization laser assembly to miniaturize existing equiptment, as well as introduction of a new weapon, bugzapper with three times the range of a personal laser and massive damage.
Mods introducing new content into the game.
Adds 5 new tiers user scalable assembly machines, chemical plants, oil refineries and smelters, and 3 tiers of centrifuges. Graphics provided by Skunkduster.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new 4 new tiers of robots, 4 new tiers roboports, 1 new personal roboport designed, and a robot re-caller.
Mods introducing new content into the game.
Adds a new line of modules and air scrubbers. Air scrubbers are either water based or charcoal based. Scrubber modules reduces pollution generated by another 80%.
Mods introducing new content into the game.