Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

3x3 MiningDrill Range

by oiens

It is more convenient to place mining drill at the intersection of two kinds of Mines

Utilities
3 years ago
0.18
4

Megabase Starter Kit (modpack)

by tguzik

Build your own train-based megabase! This modpack includes Quality Of Life mods, logistic, construction/management and resource mods. This modpack does not contain any code on its own. See the Download tab (if on mod portal) or the dependency list (if in game) for the exact contents of this pack.

Mod packs
3 years ago
0.17 - 0.18
44

Darkstar Utilities Low Spec(Unofficial 0.17 Port)


Unofficial 0.17 port of Low Spec Darkstar Utilities

Overhaul
3 years ago
0.17 - 0.18
9

Dark Matter Replicators(Fix for 0.17.69)


This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

Content
3 years ago
0.17 - 0.18
15
Manufacturing

Uranium Belts


Adds really really fast belts that are made with uranium. Originally by Spieker, Updated to .17 by nucleargen, Updated to .18 by Dante_589

Content
3 years ago
0.18
9
Logistics

CJ's Throwing Knives

by CJ5Boss

Adds various throwing knives and their researches to the game.

Content
3 years ago
0.17 - 0.18
7
Combat

Crazy's Double Electric Furnaces


Adds higher tier versions of the eletric furnaces using double smelting

Content
3 years ago
0.17 - 0.18
10
Manufacturing

Better Flamethrower


Adds a second tier Flamethrower

Content
3 years ago
0.17 - 0.18
13
Combat

Crazy's Cannon Turret Mk2


Adds an advanced cannon turret.

Content
3 years ago
0.17 - 0.18
14
Combat

Bonus-technology

by badway

Adds bonuses to the character after learning technologies such as health, inventory size, crafting speed, movement speed, productivity mining, productivity of laboratories, increase the detection of resources by the player, the search range, the ability to select, throw, build, mine at a greater distance etc. It has flexible settings.

Content
3 years ago
0.17 - 0.18
30
Cheats

Train Counter to File Mod


Mod find trains and will write the amount of trains with possible substitution to a file specified in the mod settings

Utilities
3 years ago
0.14 - 0.18
8

SchallPickupTowerEasier


Makes Schall's pickup towers easier to make earlier.

3 years ago
0.18
4

Comfylatron

by mewmew

A companion to make your engineer life as hard as possible.

Utilities
3 years ago
0.18
5

Roboport MK2


Adds 2 more roboports with increased charging slots, robot slots and range.

Content
3 years ago
0.18
15
Logistic network

Seablock Planning Tools


Commands aided in helping plan builds in Seablock specifically, but some can be helpful elsewhere

Utilities
3 years ago
0.17 - 0.18
13

自用py汉化包

by cup0427

汉化一些py异星生命

Utilities
3 years ago
0.18
6

Dark Matter Replicators Replicated

by Mylon

This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

Content
3 years ago
0.17 - 0.18
14
Cheats

Pyanodon tweak for Railway


Adjusts the technology requirements for Rail Technologies to allow for the Pyanodon Alien Life extended slower access to logistic science packs

Tweaks
3 years ago
0.18
9

Enchanted Electronics


Adds a difficulty for electronics circuits production and more realistic recipes. Adds new fluids and new materials like silicon and tin.

3 years ago
0.17 - 0.18
13

Roadrunner


Yo dawg, there's a train coming. This is an experimental mod to automatically stop trains when players are nearby.

Utilities
3 years ago
0.18
4