Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Adds the ability to void used coolant in the clarifier for Angels mods
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Launch your Death Star and cast a hypersonic thunderbolts from space that will only kill biters, spawners and worms in a large radius.
Mods introducing new content into the game.
Adds new minable resources like aluminium, quartz and lithium, new intermediate products and changes recipies to be a little bit more complex
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Dig canals to extend or connect bodies of water. - Adds waterfill and swimming - Biters, players, and vehicles are slowed down in water
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
You can transform your express belts in other colors to organize and put some color in your factory. You can return them to original color too. They are the same as the Express Belts
Small changes concerning balance, gameplay, or graphics.
Adds the "/ac" command, which allows admins to run Lua commands without disabling achievements. Intended to be used for admins to control a server. Keep in mind that "game.player" will not work with this mod. Instead, you must use "game.players[Username/ID]".
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
A pipe to void fluids. Redesigned from Rseding91's mod for factorio version 0.17.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod fixes the barreling recipes for various Omnimatter fluids
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod wich adds new types of long range rocket turrets into the game wich greatly enhance the ability to defend your base against biter raids in big bases where turrets fastly get really expensive and dont cover enough space
Mods introducing new content into the game.
Reworks the way marathon is being done by allowing several custom configurations. Be sure to check mod settings before diving in.
Small changes concerning balance, gameplay, or graphics.
Motorized Reinforced Concret mod. Concret that speed you up even more!
Mods introducing new content into the game.