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This mod add Roboport MK0. It differs from the standard roboport with a small construction area and fast drones charging.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
add new sound in programable speaker, if you love circuit network and you want make talking factory to become your best friend, this mod is for you.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod simply remove the farting sounds from the puffer-refugium in Angels Bioprocessing
Small changes concerning balance, gameplay, or graphics.
Collection de livres de Blueprint. a extraire soit même depuis votre dossier /factorio/mod/
Collections of mods with tweaks to make them work together.
Construction robots can build/mine more builds at same time. 1 block each technology level.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in. Updated version of Whitecold's mod.
Mods introducing new content into the game.
Add a entity to displace resources, only move the field, don't mine or remove it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that reduces the cost of miniloaders to that of deadlock loaders, allowing you to start building your train network before red circuits.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.