Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Nico's All Time Tiny Aliens


Makes it possible for small biters and spitters to spawn even at max evolution, although rarely. Now for 0.18

Content
3 years ago
0.16 - 0.18
3
Enemies

Crush by Hand

by liadon

This mod allows you to crush the other Angels Ores by hand.

Content
3 years ago
0.18
3
Mining

Crafting Efficiency


Adds technologies to increase the gain of wastefull and expensive processes, such as copper cable, steel, gears, circuits, and engines. Requires omniLib which enables dynamic recipe generation and auto-updating entities in world with newer recipes. Works on items even if mods change their recipes. Updated for Factorio v18

3 years ago
0.16 - 0.18
20

Luzivras Factorio Tree Killer


Adds a week poisen capsule to clear out trees/Rapid Defoliation Capsule

3 years ago
0.18
4

Brutus V12


This mod adds the Brutus V12, a racecar of a bygone era.

Content
3 years ago
0.18
6
Transportation

Tow Tank

by Mylon

Trains without tracks!

Content
3 years ago
0.18
6
Transportation

Pushing force [Optimized]


Pushing force at attacks

3 years ago
0.16 - 0.18
6

Disable interactions from vehicle [raw edition?]


You can't open, repair, mine, etc any entity when you're in a vehicle.

3 years ago
0.17 - 0.18
6

Modder's stuff


Just stuff for mod/script developers. This is not just a library Added: * RGB tiles for chromakey * Event on_player_recreated

3 years ago
0.17 - 0.18
5

Bob's Belt Doubler


Makes every belt double its previous tier for bobs mods.

3 years ago
0.18
14

Start Equipment OP

by w13z

Enjoy to use my first mod :). Begin the game with construction bots so you may concern yourself more with the design than construction of your base. Now includes a few user configurable startup options, and support for v0.18.

Utilities
3 years ago
0.17 - 0.18
13

More Science - BobAngels Extension


An extension to bob and angel mods: Change the way science is beiing made.

Overhaul
3 years ago
0.16 - 0.18
30

Geothermal Vents


Adds geothermal vents, for steam capture.

3 years ago
0.17 - 0.18
14

Rocket Booster In Rocket Fuel

by triktor

Adds Rocket Booster as an ingredient for Rocket Fuel

3 years ago
0.18
3

Mad Clown Fuel Category

by triktor

Set the category of Mad Clown Fuels to nuclear fuel, so that they can be affected by ReStack

3 years ago
0.18
5

Rocket Launch Product In Assembling Machine

by triktor

Adds a recipe to craft the rocket launch product in an assemling machine, with the same recipe as the satellite

Utilities
3 years ago
0.18
6

Chromatic Belts

by Mel1646

Changes belt graphics so that their type is more obvious. Compatible with vanilla loaders and bobs logistics. Let us know if there are any more mods you'd like to see made compatible!

Tweaks
3 years ago
0.16 - 0.18
10

Stainless Steel Wagon

by FlyHigh

A Stainless Steel wagon with doubled capacity.

Content
3 years ago
0.17 - 0.18
10
Transportation

Deadlock's Stacking for Omnimatter

by Thordus

Addon to stack items from Omnimatter with Deadlocks Stacking Beltboxes/Crating Machine

Content
3 years ago
0.16 - 0.18
9
Logistics

TriCircuits


Creates extra circuits to expand the base game's capability of the circuit network. Currently it only adds a multiplexer system

Content
3 years ago
0.17 - 0.18
14
Circuit network