Starting and respawn kits for multiplayer servers. A late joiner gets the armor, equipment and gear the team has already researched, never more. Optional robot speed and inventory bonuses. All set in Mod settings, changeable mid-game.
Small changes concerning balance, gameplay, or graphics.
Announces each player's milestones (achievements, first landing on each planet) and hands out small rewards from a fixed list, within cooldowns and an hourly budget. An optional outside agent can write the announcement and pick the reward; without one, templates are used.
Small changes concerning balance, gameplay, or graphics.
Writes what the team has researched (technologies, recipes and the machines it can build) to a JSON file on the server, for planners such as FFlowsheet. Read-only: it changes nothing in the game.
Small changes concerning balance, gameplay, or graphics.