Factorio World


Mod that changes the world generation to be a real-world map.

Content
a month ago
0.14 - 2.0
14.2K
Environment

g Map Size/Scale notes, questions, and suggestions

3 years ago
(updated 3 years ago)

First of all, I really like this mod. There is something satisfying about navigating our planet and building factories in places that have meaning to me. So I have been experimenting with the map to discern the best settings for a single occurrence (non-repeating) world map. I discovered that at -map scale 1- the entire world is 4064 w x 1984 h. However, if I use the pre-set starting locations, I cannot use this map size in the -map generator-advanced settings-map gui because the map generation is skewed to center on the player. So I opened a file in editor mode, discovered the entire map and plotted some coords that I like to start at and use the 4064 x 1984 map size with a custom plotted location. This is an acceptable work-around for me but .... edit- this idea doesn't work because the map centers on the player spawn.

Question 1... can you adjust the map skewed center to account for the simple use of this map size for pre-set spawning?
Question 2 ... can you disable the ability to research landfill as an option? (I hate the idea of someone ruining the map)

Suggestion for other mods to use with this map... Cargo ships, Ironclads, or other water based transport, and/or helicopter revival, jet pack, or other flight based transport mods.

Thanks for a great mod.

2 months ago

Sorry, this is insanely late, I never got a notification of this (or more likely, I just missed it).

I'm not 100% following your questions 1, what do you mean?

On question 2, I wouldn't mind this is a separate mod idea, and maybe one that can work with this. But I don't think I'll add this as an option to this mod. At the moment I only really want to make changes if there's a bug or if it ever becomes incompatible with some future version. Sorry!

Thank you for liking and using the mod :D Happy to see people use it!

3 days ago

I'm not 100% following your questions 1, what do you mean?

I think OP was saying that they would like to generate a non-repetitive map that has an actual edge (i.e. no endless ocean, void after the map ends), but since the New Game map size settings are centered on the place you spawn, you will have a very wonky shaped map unless you choose to spawn in like Nigeria or something.

In other words: if you set the map to be x and y tiles wide and high, the edges of the "box" will cut off parts of the map and generate large areas of ocean depending on where you spawn. OP wants the edges of the map to be defined from the actual center of the map instead of spawn location.

2 days ago
(updated 2 days ago)

There's a mod setting "repeat-map" that you can disable to only get the world once. That's separate from the size setting of Factorio itself. Anything beyond that will be set to ocean essentially. So maybe that'll get you/him close to the desired effect?

If you then leave the factorio settings to generate an infinite world, you'll get the map once, and then an infinite ocean.

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