Mobile Factory is cool...
Biter Hunt Group is cool...
together they are HOT!
but... if during a hunt event the biters come at you and you enter your Mobile Factory, switching surface, the game will crash with this error:
"The mod Biter Hunt Group (18.0.5) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event biter_hunt_group::on_tick (ID 0)
LuaEntity belongs to surface mfSurfaceValkyrieVerci (index 2) but a LuaEntity belonging to surface nauvis (index 1) was expected.
stack traceback:
biter_hunt_group/scripts/packs.lua:372: in function 'CommandEnemies'
biter_hunt_group/scripts/packs.lua:145: in function '?'
biter_hunt_group/utility/event-scheduler.lua:84: in function <biter_hunt_group/utility/event-scheduler.lua:74>
stack traceback:
[C]: in function 'set_command'
biter_hunt_group/scripts/packs.lua:372: in function 'CommandEnemies'
biter_hunt_group/scripts/packs.lua:145: in function '?'
biter_hunt_group/utility/event-scheduler.lua:84: in function <biter_hunt_group/utility/event-scheduler.lua:74>"
this also happens in Factorissimo2 and Space Exploration and other surface change mods where you change surface mid hunt.
can you add an option as well as a check box where you can specify that biter hunts can only occur on Nauvis for server hosts that want to feature sanctuary layers?
additionally there may be need for a few other modifications so that spawn attempts can hang and (schedule) wait for a player to return to Nauvis as well as cancel their AI if they leave mid hunt.
LOVE THIS MOD! Hope you can expand on it in the future.