Just a few bugs in the recipes. Mostly it's updating for 0.17 changes.
1) 0.17 added Steel to the Assembler 2 recipe, this mod reverts that.
2) Various sciences aren't producing the correct amounts. Chemical Science is definitely only producing 1 per craft, should be 2. I haven't gotten to Military, Utility, or Production in my game yet, but if I'm reading the recipes right Military will only produce 1 instead of 2, and Utility and Production will produce 2 instead of 3.
3) There are 2 recipes for Pipe when handcrafting, one that makes scrap and one that doesn't. Assemblers only have the scrap-producing recipe available.
That's all I've noticed, other than the known 4.2G handcrafting bug.
Thank you for the mod, I like that it adds some complexity and new things without being overwhelming.