Radioactive Contamination

by timeo

Adds radioactive contamination to your gameplay. Radiation does decay on players (not on items, DOT) , does not stop immediately after exposure stops. Radiation is not like pollution, it is only around radioactive items.

Tweaks
6 years ago
0.15
6

g Add more information

6 years ago

Could you include some description about how the toxicity works.
I would like to know:
- which items are toxic
- if it works only when you're close or there is different rule
- does this work when items are placed or in inventory

6 years ago

Does the contamination result in HP loss that eventually regenerates?

6 years ago

i wanted to ask the same thing.. its absolutely not clear what this mod does from reading the description

6 years ago
  • does radiation decay
  • is it a per item flat damage value or a build up like pollution
  • is it radioactive items or structures?
  • does it only damage the player?
  • does it just kill you or do damage over time
  • can it be countered by shields?

  • HOW BALANCED IS IT?!

  • FIIIISH!!!!

6 years ago

Sorry for the very short description. Added some more infos. Thank you for your feedback, it always helps! :)

6 years ago

what is 'toxic'? currently in beta build and will be away form pc next few days so a reply here would be nice if anyone finds out how this handles said 'toxicity'.

also was gonna make some complaints about what you had set as toxic or not however if the values are adjustable then PFFFT... (need to ask tho, is uranium 235 and 238 sperately configure?)

6 years ago
(updated 6 years ago)

As said in the description: Toxicity is a general multiplier of the damage dealt (for all materials). Yes the values are configurable, if iyou don't want it, just leave the defaults. And yes u235 and u238 are separate configurable, because they are different materials

6 years ago
(updated 6 years ago)

The idea of this mod is awesome and has lots of potential!

Like, nuklear fallout after using uranium shells. :3

New response