Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
樱满星辰模组新增樱花与星辰科技,新增了更多物流学、军工学、插件、组装机、核能科技等等…… 同时,该模组也是作为s-s系列的核心mod Starry Sakura adds new sakura and star technology,and adds more logistics,military,modules,assembling machine,nuclear energy… Also, this module is also as the core mod of S-S series 若要转载请留下作者ID,欢迎入群:827295286 Leave the Author ID if you want to reprint it. Author's contact information:Deadexow@gmail.com
Large total conversion mods.
Replaces Klonan's mining drones with health/shield-upgradable mining drones.
Mods introducing new content into the game.
Removes the Utility science pack requirement from Logistics research, allowing access to it earlier in the game
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a recipe to Industrial Revolution 2 that allows you to get rubber wood without hours of exploring the map in search of it.
Small changes concerning balance, gameplay, or graphics.
Adds the ability to send Cargo Rocket components (Space Capsules and Cargo Rocket Sections) and Delivery Cannon Capsules via Delivery Cannon.
Small changes concerning balance, gameplay, or graphics.
Adds non-rechargeable battery equipment, which can be crafted in the early game, and much cheaper than portable solar panel in short-term. Options on enable grid to early armours. Designed for “Schall Recharging Weapon” mod or as backup power to equipment grid. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
All optional mods of HEAVILY MODDED modpacks parts combined, so that everything is ready directly.
Collections of mods with tweaks to make them work together.
All the mods from the Martincitopants Space Factorio Video! This is a Modpack originally created by NikoMew. I remade it without Space Exploration HR Graphics since it is obsolete. Install INGAME using the manager!
Collections of mods with tweaks to make them work together.
Adds microwave transmission towers and rectenna receivers, for wirelessly charging batteries in equipment grids. Additional receivers can be used to increase throughput. Compatible with most anything that has an equipment grid.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
BeltRouter lite version. 90MB->400KB. This mod allows you to route belts and pipes automatically: 1. Put the starting belt and ending belt on ground first, 2. then select the starting belt with control+right-click and 3. select a ending belt with control+left-click. Boom, belt ghosts are created! (hint: you can also disable underground belt by shift+ctrl+left-click at the ending belt)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a key binding (default: the "\" key) that equips the next armor in your inventory and sets your player color to the color that was last used with that armor. Rapidly cycle among color-coded armors specialized for different purposes!
Mods introducing new content into the game.
Adds extremly fast Train and Cargo-wagon. Now with Fluid by Ostrei Also now: 0.17 ready
Mods introducing new content into the game.
Adds new UI into player's inventory to show money. Low impact on UPS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.