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Small changes concerning balance, gameplay, or graphics.
This is an edit of @Illiander's version, based on code by @Klonan, made to accompany a little better the glorious AAI vehicles.
Small changes concerning balance, gameplay, or graphics.
Different-looking graphics for Factorissimo2 factories (two variants, switchable in settings).
Small changes concerning balance, gameplay, or graphics.
Multiplies pump speed by a configurable decimal number. Also effects offshore pumps and modded pumps.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows productivity modules in Space Exploration machines!
Small changes concerning balance, gameplay, or graphics.
Adds a hotkey (defaults to shift-Q) to equip a selected a spidertron's remote from your inventory.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Make K2's superior inserters an upgrade to stack inserters.
Small changes concerning balance, gameplay, or graphics.
Tweaks recycler recipes to always output full stacks. Works with mods that alter or add new recipes.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A custom tiberium centrifuge (in assembler tiers 1, 2, and 3) for Factorio and Conquer: Tiberian Dawn
Small changes concerning balance, gameplay, or graphics.
This mod adds a new infinite research that increases worker robot storage. This mod already exists but this mod uses slight adjusted numbers to be more 'balanced'
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Changes evolution mechanic to allow for green play. All evolution parameters are configurable and retroactively work on-the-fly. Tries to balance evolution level with number of nests covered by pollution. Killing units reduces evolution. Sets vanilla map evolution factors to 0 in new game settings and can change existing save map evolution factors in mod settings. If you want the vanilla options still, use the mod settings in Rampant Evolution.
Small changes concerning balance, gameplay, or graphics.
Adds a lamp that glows with the color of the biome where it is built, and a combinator that outputs the color in component RGB signals
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod enables dynamic naming of train stops, using the circuit signals.
Small changes concerning balance, gameplay, or graphics.
Use ALL the colors! Player colors cycle or pulse to a give a more dynamic appearance.
Small changes concerning balance, gameplay, or graphics.