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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a set of power crystals as environment entities. They work as naturally-spawned more powerful beacons.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod is now deprecated, the functionality was added to the Reverse Factory mod. This is a small mod to enable the Reverse Factory Tier 3 to take Quality modules, like the vanilla Recycler does.
Small changes concerning balance, gameplay, or graphics.
This is a fork of 'player-auto-build-2-1' to fix the startup crash issue
Mods introducing new content into the game.
Reduces breaking force and acceleration of all locomotives, even if modded
Small changes concerning balance, gameplay, or graphics.
Adds an alternative recipe for the Vulcanus science pack using molten iron and molten copper in the foundry.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
FTL but it's actually Factorio-er Than Light. Factorio but the player is also a factory. Build a titanic space ship out of special rooms, with each room adding to the overall shape and function of your starship. You then build your factory throughout these rooms. This mod changes up factory building by giving you infinitely expandable space but with unique limitations. *Coming soon: Control a fleet of ships and space stations and battle the biters procedurally generated alien(?) starships,...
Large total conversion mods.
Double the request of any logistics chest by pressing shift + middle mouse click. That is all this does. It is great if you frequently find yourself wanting just a little more buffer room on a few chests for logistics bots that are far away, or if you have one chest feeding to 4 machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a command interface / startup options that enhance Freeplay scenario allowing players to have their own force, and start separately from the main spawn. If Space Exploration is installed, it use what is avaialble in the `remote.interfaces["space-exploration"]`. This mod also includes functionality from my other mod, [Head Start](https://mods.factorio.com/mod/head-start).
Small changes concerning balance, gameplay, or graphics.
Compatibility layer for modded planet and the better planetary start modpack
Collections of mods with tweaks to make them work together.
Access Cargo Landing Pad inventories remotely — manage cargo from anywhere! Enhance your logistics with easy remote connectivity.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Sending the virus with the Space Exploration Weapon Delivery Cannon
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds many more achievements for players that feel there aren't enough, ranging from progression based to difficult.
Small changes concerning balance, gameplay, or graphics.
Allow you to grow ressources tree. Inspired by the Minecraft mod Mystical Agriculture.
Mods introducing new content into the game.