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Customize the fluid capacity of barrels / bottles / canisters. Extended for AngelBob's...
Mods introducing new content into the game.
Makes the colour of ghost tiles and entities customisable, as well as adding an optional blinking ghost icon on top of each ghost item.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds very large pipes with enormous throughput capabilities. Added options to increase viability in 2.0/SA
Mods introducing new content into the game.
Graphics overlay for Angel's entities so each tier is identified by color. Original graphics are all created by Arch666Angel, modified with permission.
Small changes concerning balance, gameplay, or graphics.
Straightforward modpack based on IndustrialRevolution2, featuring some sidemods with the core intent LESS is BETTER. Pre configured and ready to go! By: MdRuz
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Silences radar's beep SFX. For those who play with background music and have one of those bases where you have to have a radar every 200 tiles to be able to manage it.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Order deconstruction to trees, rocks and cliffs. No effect unless setting is changed
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Recyclers always output normal-quality items, regardless of the quality of the input items.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Implements unique values for the ambient radiation property added by Cerys to other planets. Also includes an optional setting for slightly more realistic temperatures.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
A survival kit with stealth management for early game. Now, you can be a secret agent and spy the biters ! (see video)
Mods introducing new content into the game.
More starting items to remove hand mining stage of the game and jump straight into trains. Does not affect research.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.