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Rebalance various stargate recipes, three types of stargates from stargate mode and K2 planetery teleporter, according to its functionalites. The original SE force the tech-tree of any kinds of teleportation recipes after DSS4 but this mod makes teleportation and stargates starting from DSS2 to DSS4 while better one opened at higher technology.
Small changes concerning balance, gameplay, or graphics.
Русифицированная версия мода HandCraft Timer. Отображает время оставшееся до создания всех предметов в инвентаре.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
√ hand craft one immediately, a lots split to 1:2:4:8:16 has electric pole on map has forest runs around your home has faster robot and faster character × has satellite after a long time has belt immunity has loader no empty barrel no decorative tile faster and strong enemies faster and larger storage inserter auto litter burner fuel auto litter firearm magazine auto rechart radar larger storage steel chest view all technology × has linked belt
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Creates cargo wagons that can be expanded and lightened from exoctic materials.
Mods introducing new content into the game.
Это часть одной большой модификации для игры . Голова модификации с описанием - https://mods.factorio.com/mod/ModuleNP
Mods introducing new content into the game.
Oil wells are no longer infinite. Also removes infinite stat from lith water from angels and bob's mods. I didn't find anything about amont, so use 25% spawn for all "unlimited" resourses
Mods introducing new content into the game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Seablock but without the sea. Updated fork of PyroFire's Spaceblock, now it works with Factorio 2.0.
Large total conversion mods.
Hides the frozen entity warning, to make building on Aquilo slightly less awful
Small changes concerning balance, gameplay, or graphics.
Run command and receive brown, red, green, blue and white researches, including all combinations of the 5.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes loot chest from LootChest+ more expensive to make it available later in the game. It also adds a new technology for it which requires the utility science packs.
Mods introducing new content into the game.
Why do science with actual materials when you can just use tremendous amounts of energy to simulate it instead?
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Machines are smaller and can only combine 2 ingredients at once, resulting in intermediate products and additional process steps.
Large total conversion mods.