Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
The pack adds favorite dependencies that basically add convenience to the game. I made it for myself so I wouldn't have to remember the names of my favorite mods ;)
Collections of mods with tweaks to make them work together.
Fix Auto Logisitcs for Meteor defense installations in Space Exploration
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
该模组已经作废请转至 https://mods.factorio.com/mod/anti-cheat-achievement The module has been invalidated. Please go to https://mods.factorio.com/mod/anti-cheat-achievement
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Logs game data to JSON files and a PNG sprite sheet that can be used by FactorioLab (https://factoriolab.github.io).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collect bioslush from dead natives, turn it into biomass and grow friendly nests for your base.
Mods introducing new content into the game.
Meta Package for my modpack on my current streaming series. Watch it on https://twitch.tv/karosieben
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Smaller icon for Logistic Delivery (Robots)
Small changes concerning balance, gameplay, or graphics.
Compare of your wit and driving skills against your friends in this brutal minigame! Based on 'Achtung, Die Kurwe!' (or 'Curve Fever') this game places you and friends in an arena to battle until one player is left. A tron-like trail is left behind your vehicle and various power-ups can give an advantage (or confuse your enemies!). Included is a lobby-system which allows for a persistently hosted mini-game. Feel free to host this yourself, or even create your own custom map!
Allows erasing and reprogramming of modules into other modules through blank modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
I tried changing energy source of everything to burner, has some dependancies to make it more quality if life
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Customised empty trains icons for TSM. Adds 248k and Space Exploration Icons
Vanilla Factorio is too easy for you? Try the Fibonacci research cost! Take on the new challenges of Technology Overload, new ways to increase game difficulty! Technology cost tweaked in different ways to introduce new challenges and spice up your tech tree.
Small changes concerning balance, gameplay, or graphics.
Makes copy/pasting to inserters and requester chests a little more intelligent and intuitive
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Doesn't allow to build near an enemy. Useful for PvP also.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod to change recipe output of some recipes like science packs, circuits and more
Small changes concerning balance, gameplay, or graphics.
This mod adds electric trains which require power delivered by overhead lines.
Mods introducing new content into the game.