Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that add an auto custom filling queue for any craftable items you want :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will save the game automatically when you have left combat for a number of seconds you can specify in the options
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will send a message to all players when someone hand crafts an item. Useful for your Lazy Bastard runs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod refunds cables and wires spent connecting electrical or circuit networks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Emulates the game's 'cheat mode' behaviour, just a bit better and that you have to pay for everything Convenience Mode :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Customize day length. Before removing this mod, set daytime-factor back to 1!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod exists to provide access to prefix-free chat for chat bridges without completely disabling achievements
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to "move" entities without loosing their settings and wire-connections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.