Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod changes the steel chest recipe from requiring 8 steel plates to requiring 1 iron chest and 4 steel plates.
Small changes concerning balance, gameplay, or graphics.
OBSOLETE Use ZoomRunning Walk with smooth acceleration or cheat something: sprint in turbo mode, be faster if you zoom out, or ignore all obstacles in hover mode
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds storage containers that can be accessed from inside your inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When something dies, its inventory is spilled on the ground around it. This includes the player, vehicles, machines, and anything else with an inventory. This also includes the contents of any equipment grids, and the inventories of any equipment in those grids.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
In this challenging world, use your wisdom to build favorable strategies. Protect your car and keep the insects attacking again and again. Seriously think about the use of RPG, occupy the field assembly machine, find treasure, buy powerful weapons, and upgrade your base in the market
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
This fork is made for fun, to allow me and my friends to play the configuration we wanted to set up for it (i ve done a little bit of coding to alter the mod behaviiour to my liking)
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds new tiers of nuclear reactors with the goal of minimizing entity counts and allowing updates-per-second (UPS) friendly nuclear setups. Also, adds a burner heat source that requires green and red science to allow the efficient use of coal with turbines and heat exchangers.
Mods introducing new content into the game.
Another translation of mods into Russian. Перевод англоязычных модов, которые мне очень понравились.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simplifies many aspects of Space Exploration. All aspects are available as options.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.