Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

TornBreeze's must have Mods


This is a collection of Mods that I usually use to play in every Modpack.

Mod packs
9 months ago
1.1
166

ERM - Protoss HD

by heyqule

ERM - Protoss HD, Remaster Package

Tweaks
17 days ago
1.1
166
Enemies

WH40k: Titans (alpha-version!)

by AivanF

TechPriest, are you seeking Omnissiah blessing to protect and expand your Forge World?.. Legio Titanicus is here for you! The mod provides unique and customizable war machines from WarHammer 40.000 with enormously powerful military capabilities. Production challanges included! In case you are tired of logistics, you can also explore and restore broken titans. WIP WARNING! The mod is in active early development

Content
a day ago
1.1
166
Transportation Combat Manufacturing

Some resource spam


Spam resources everywhere. But as it is with spam: it adds little of real value and you get the joy of having to split ores. Actually spams only newly generated chunks and it wont spam over other already existing ore patches and every few chunks one will be skipped, to prevent four bigass resaurce patches all over the map. The idea came from bobs where you have to split ores and I wanted to have to split ores in vanilla...

7 months ago
0.17 - 1.1
165

Project : Train Realism


alpha-stage mod! Many features are yet missing. Still I believe it is as good or better than many other similar mods, that I know about. This mod aims for trains to become realistic. warning ! settings from 0.0.2 will not work with 0.0.3 . Be sure to look at their descriptions and put them into their default values for playable results. Sorry for my incompetence, but I'm not yet keen to learn how to use migrations to change things like theese behind sceenes.

Content
2 years ago
1.1
165
Trains

King's SuperMods

by MrSexy

Introduces more variety in module tier colors for easier identification and includes options for different display styles. This mod does NOT change game mechanics or module behavior. This mod is cosmetic only.

Tweaks
1 year, 11 months ago
1.1
165

Auto diplomacy (on damage)[Switchable mod]


Changes diplomacy as someone damages another force (ignores walls, gates, players, units, trees and simple entities)

Utilities
1 year, 10 months ago
1.1
165

Custom signals


Adds more custom signals

Content
4 months ago
1.1
165
Circuit network

蜂群思维修改版


Original Hive Mind mod created by Klonan, Re-made by Mitchplay and CosmicWolf. 修改了原mod中虫巢自杀爆虫子太多的bug

3 days ago
1.1
165

fafu inserter


Fast Agile Flexible Universal inserter

Content
1 year, 24 days ago
0.17 - 1.1
164
Logistics

Belt Animation Freeze


Freezes belt animations for people who get migraines or suffer sensory overload, like in autism

Tweaks
1 year, 2 months ago
1.1
164

Air to Water Heatpump


Allows you to preheat the Water with an Efficiency greater than 100% using the free Energy of the Atmosphere. Reduces the Coal input per PowerOutput and Increases Nuclear Reactor Output. Sprites are from Krastorio2.

Content
5 months ago
1.1
164
Fluids Power

Distribution Request Planner

by hsp9513

Adds a planner that can make distribution request. For a given recipe, each ingredient can be requested in a different request box. This can be useful if you are using a mod with many ingredients required by the recipe. The Distribution Request Planner can be found in Shortcuts.

Utilities
30 days ago
1.1
164
Logistic network

Factorissimo QRD fork

by eliont

A fork of fork of Factorissimo to made it compatible with QuantumResourceDistribution and SpaceExploration.

Content
a month ago
1.1
164

Inlaid UV-lamp

by Pi-C

Add compatibility with "Schall Lamp Contrast", "Inlaid Lamps Extended", and "Inlaid Lamps 2" to "Will-o'-the-Wisps". Mainly, the UV-lamp will be changed to an inlaid lamp that vehicles can drive over without harming it. Please note: For best results, only one of the inlaid lamp mods should be active!

Tweaks
1 year, 5 months ago
0.17 - 1.1
163

Mega Research (Updated for 1.1)


Add technology research to help testing production and consumption of science packs.

Utilities
2 years ago
1.1
163

Item Shortage Graph


This mod graphs what items you don't have enough of

Utilities
1 year, 9 days ago
1.1
163

Armor upgradable with MK3 (Tweaks)

by DrVammr

Gives the ability to use Simply Power Armor MK3 in mod Armor upgradable.

Tweaks
6 months ago
1.1
163
Armor

Nuclear Artillery Shell - Tweaks

by MrLumme

Changes the recipe of the Nuclear Artillery Shell from the mod of the same name by Aephiex. The original NAS mod recipe seems to reflect how ammo is crafting into uranium variants in base game, however this mod changes it to be more like an actual Atomic Bomb built into an artillery shell, with the bomb the original payload of 4 explosive cannon shells. Also adds production science packs to the research of it. Is it generally more expensive? Yes. Does it still go big kaboom? You bet ya.

Tweaks
5 months ago
1.1
163
Manufacturing

Eat or Die


Eat fish or starve

10 months ago
0.16 - 1.1
162