Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Sniper rifle Rivived and added settings. Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Get experience for in-game actions while you play, and pick from a randomized selection of perks on level up, roguelike-style. [fork of Level Up!]
Small changes concerning balance, gameplay, or graphics.
Final Atomic Bomb - Digest 1. Pure: One nuke - bigger blast, new air shockwaves. 2. Value: Damage +50%. Range+100%. 3. Sound: Add six new sound. 4. Efficiency: More performance-friendly than vanilla nukes. 1.纯净:只有一个范围更大且有额外特效冲击波的核弹 2.数值:伤害+50% 范围+100% 3.声音:新增6种音效 4.性能:比原版核弹更具性能优势
Mods introducing new content into the game.
Removes the logistic and construction bots by replacing their graphic with an entirely transparent one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Restores the nightvison colour filter to green from older versions of factorio. Fully customizable colour tint (Coming Soon!)
Small changes concerning balance, gameplay, or graphics.
Adds 69 (1-9) instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
This enables dynamic naming of train stops, using the one or both circuit signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds steamworks using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Adds enhanced alert sounds for the programmable speakers. Continuation of the System Alerts mod by TheInsaint updated for Factorio 2.0. No changes to sounds other than making compatible with Factorio 2.0. Original: https://mods.factorio.com/mod/System-Alerts
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Advanced logistics network for managing resources across planets and space platforms in Factorio Space Age.
Mods introducing new content into the game.
Dynamically adjusts player movement speed with a configurable multiplier.
Small changes concerning balance, gameplay, or graphics.
Changes how land and water are generated. Highly customizable. Small patches by Kabury for 2.0
Mods introducing new content into the game.
Press Z to store recipes and Factoriopedia concepts in a Favourites panel, reminiscent of NEI and The Planet Crafter.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds technology for Early-mech-armor with a 5x5 inventory grid with ability to Fly.
Mods introducing new content into the game.
Cheater! Now in Factorio 2.0. Based on mod by Mxlppxl. https://mods.factorio.com/mod/Super_Bus_Cheat
Mods introducing new content into the game.
This mod adds iron chest ore, just in case you wanted the ability to mine iron chests. Warning: chests may contain untold horrors, recycle at your own risk.
Small changes concerning balance, gameplay, or graphics.