Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in. Updated version of Whitecold's mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
simplified ice ore that can be melted in furnaces for water, credit to darkfrei and Qon for the original mod/balance patch
Mods introducing new content into the game.
Makes beacons affect Burner Drills, Stone & Steel Furnaces and Assembling Machines 1, 2 & 3.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod removes all boxes and belts (except yellow belts which cannot be placed). Roboports and logistic robots are also removed as they need boxes to function.
Mods introducing new content into the game.
Mods introducing new content into the game.
A simple mod inspired by Forestry for Minecraft. Adds Bees in most simple way. Contains recipes for gaining raw resources from your beekeeping factory
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod does 2 things : updates stack size for all items found and updates stats for armors, weapons and ammunitions. More information at https://github.com/VictorRos/stack-update
Mods introducing new content into the game.
Read fluid levels in piping using the circuit network instead of using storage tanks. Orogonal Author -theBeave-, Edited & Updated by Furstorm.
Mods introducing new content into the game.
This mod allows behemoth spitters to spit small nuclear warheads. Good luck.
Mods introducing new content into the game.
Adds a recipe that can crack Coal into Heavy Oil at a Chemical Plant.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds a powerful pump for transporting fluids across long distances. Inspired by Arumba.
Mods introducing new content into the game.
Mods introducing new content into the game.