Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
♿Adjuststs colors and variations to make certain items more distinguishable by colorblind people. patched by Fr_Dae,rainguard thanks to the streamer OrphanePipe to be my cobayes
Small changes concerning balance, gameplay, or graphics.
Just a small mod that changes some of the textures for the BioTech mod to better fit with the vanilla art style.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A competitive science usage mod that tracks science packs used and awards points for them.
Small changes concerning balance, gameplay, or graphics.
Holiday Decorations for the Factory. This includes decorated Robots, Assembling Machines, Power Poles, Substation, Chests and Science Vials.
Small changes concerning balance, gameplay, or graphics.
Patches all map presets (except default). The following settings are modified: - Disable cliffs - Disable enemies - Enable research queue
Small changes concerning balance, gameplay, or graphics.
allows user to configure the multiplication factor of the fuel and rocket part stack size, categorised by their default stack size. external mods will be supported.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Lets you independently control ore colors ingame and in the minimap, including making them invisible!
Small changes concerning balance, gameplay, or graphics.
Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.
Adds options to make all end products or certain groups more expensive
Small changes concerning balance, gameplay, or graphics.
Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.
Small changes concerning balance, gameplay, or graphics.
Allows you to set the minimum and normal values of crude-oil through mod settings.
Small changes concerning balance, gameplay, or graphics.
Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant for use with Bob's, also supports Angel's and Omni.
Small changes concerning balance, gameplay, or graphics.
A modified version of the original Circuit Processing to fix configurability for compatibility. A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Smaller icon for Logistic Delivery (Robots)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.