Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Launch rocket with custom solar panel to recive power from space
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes all belts and adds pneumatic in/out stations (with built in inserters) that convert any/all items into fluid-like states for transport through pipes. Alternative lore: LIQUIFY EVERYTHING!!!!
Mods introducing new content into the game.
Fixes bots deconstructing and constructing entities when ghosts are placed on top of entities marked for deconstruction.
Mods introducing new content into the game.
NOT SPACE AGE COMPATIBLE. This mod is for base Factorio 2.0, or for overhaul mods that are incompatible with Space Age. Adds 4 tiers of belts, splitters, and underground belts. Compatible with most loaders mods.
Mods introducing new content into the game.
Adds a sniper rifle for long-range bug killing. Modified for Seablock so it's expensive as hell
Mods introducing new content into the game.
Rescale Modualar and Power armor grid size to neatly fit 2x2 equipment.
Mods introducing new content into the game.
Mods introducing new content into the game.
An early game train system - slower but simpler to setup. Free path crafting.
Mods introducing new content into the game.
Adds Smelteries and casting machines, Intended to replace the need for massive furnace Stacks
Mods introducing new content into the game.
Recipe extension for the mod Space Exploration to convert coal and vulcanite into the respective other material.
Mods introducing new content into the game.
Creates an entity that facilitates the input and output of materials in factories, chests and other entities. [[I accept suggestions]]
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds MK4 exoskeleton, battery, and energy shield equipment for Factorio 2.0.47.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.