Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Changes the inbuilt loader prototype to be able to stack items on belts (Up to 4) and have a per lane filter. This does not add any loaders to the game, you must use another mod for that such as AAI Loaders.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows you to customize and tweak cliff explosives makes them cost 1 grenade and 1 explosive by default, this also provides settings to tweak the Tree Nuke mod recipe but DOES NOT change it by default.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Mods introducing new content into the game.
Inserters of all kinds don't use any power. That's it. Based on an older mod, but with rewritten code. Thanks to DellAquila and Rotn240 for the original mod. Big thanks to Notnotmelon for coding help.
Small changes concerning balance, gameplay, or graphics.
Provides the player with a long reach for complete access to items, ores and trees across the entire visible play area.
Mods introducing new content into the game.
Change resistance and inventory related attributes of the Mech Armor.
Small changes concerning balance, gameplay, or graphics.
Makes rails, signals, stations, large power poles and lights from vanilla and Larger Lamps invulnerable by default. Invulnerables list can be customized and it can be safely added and removed from a save
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod adds some console commands that can be useful for server admins and modders.
Mods introducing new content into the game.
Too much stuff? Not enough pollution? Incinerate! This mod adds a variant of the electric smelter that you can use to burn (almost) anything to ash, which in turn can be compacted to landfill. But be careful - burning all that stuff emits lots of pollution. Features a host of configurable settings for quickly burning things into thin air, toggling pollution, and more! Fact: 9/10 biters would recommend this mod to a friend.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds item production and speed multipliers to the outputs of certain items. These include [gears, sticks, concrete, engines, low density structures, flying robot frames, artificial soil, quantum processors] and [red, green, and blue circuits].
Small changes concerning balance, gameplay, or graphics.
This mod allows you to craft and use all of the cheat items right from the start. 本模组可以让你在开局就可以合成并使用所有的作弊道具。
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod provides a portal belt to transport infinite entities between any two points, even between planets.
Small changes concerning balance, gameplay, or graphics.